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The portals are 2d objects so to handle them they must be taken by the base or they turn over. It is a slightly artisanal solution but other methods have not proved too satisfactory. In the future I will do other tests to improve them.
For the objects in the shops we made them some time ago, the cards are not beautiful but I think I can include them if I understand which save they are in.
This table is really heavy, even if the latest TTS update seems to have significantly improved the frame rate.
I'm struggling with some elements though :
- there are a couple of missing components for some reasons when I load the mod. I'll try some of the recommendations in this comment section
- the 3D gateways look nice but I just can't seem to find a good way to manipulate them without messing all the setup.
And I'm disappointed I didn't find the Fofo Town items :-). If anyone has a source, please pm me. Thanks again for the grandiose work.
I have listed the missing files, both the link and local file name of them, in this pastebin
https://pastebin.com/ndXqKhpi
The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!