The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

99 ratings
Engelmann's Rest
   
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Category: Dungeons, Gameplay
File Size
Posted
Updated
253.721 KB
Nov 12, 2013 @ 12:42pm
Dec 4, 2013 @ 9:26am
2 Change Notes ( view )

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Engelmann's Rest

Description
Hi everybody. This is my third Skyrim dungeon mod. Here is a short description:

-It is an ancient ruin located south of Helgen, on a road that leads to Southfringe Sanctum.

-It is of medium difficulty, suitable for characters of Level 15 and above.

-It is half the length of my previous dungeon (Windcaller's Pass) and it provides around 15 minutes of gameplay.


Feel free to rate and comment. As always, I am interested to know if this map feels like something that could have been created by Bethesda's design team for the original Skyrim. Thanks.

This map has been cleaned with 'TES5 Edit' tool. But if you experience any bugs, crashes, odd loading times or any similar problems, please let me know.


NOTE: If you liked this dungeon mod, feel free to check out my other 2 dungeons:
-Ogmund's Tomb.
-Windcaller's Pass.

20 Comments
Bethus Jun 15, 2023 @ 7:54am 
I enjoyed playing Mod. Lots of surprises, amazing dungeons, but the main thing was the notes left to guide and increase curiosity. The story is also unusual, as the author was also the victim. Good job, keep up this kind of work. Congratulations.:riften:
old vet 74 Oct 3, 2016 @ 12:55pm 
Very nice! The dungeon was well thought out, and just the length I like. Wish that I could have spoken to Engelmann, but his beast ghost was unresponsive.
1~rodin~1 May 23, 2015 @ 4:29am 
i cant find the entrance?
RadLyte  [author] Nov 10, 2014 @ 5:56am 
They should be 'Save Game' friendly. I remember testing that a lot, while making them.
Sgt. Billy BigBaws Nov 9, 2014 @ 11:47am 
Hi there, im sorry if you have answered this, but i was wondering if your three dungeons were save game friendly?
CTRL-ALT-DEFEAT Sep 28, 2014 @ 12:48pm 
I have an idea for a mod that may be right down your alley, that I would like to collaborate with you on. If you are interested, just steam message me.
ying_ko13 Jul 19, 2014 @ 9:34pm 
I felt rather awful to have to kill him, however, he wanted to go to Sovngard. All in all, a very well done mod, and lot's of fun. Well done. Do more.
ying_ko13 Jul 17, 2014 @ 7:44pm 
Gotta try it.
Luci Mar 30, 2014 @ 9:52am 
I liked it, and yes, this map feels like something that could have been created by Bethesda's design team for the original Skyrim.
もやせ Mar 4, 2014 @ 2:32pm 
I love your dungeons! Could you make a really long one again? Ogmund's tomb was such a nice ride.