Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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advanced editorV2
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General: User Interface
File Size
Posted
Updated
578.565 KB
Dec 20, 2019 @ 4:27pm
Jan 1, 2023 @ 3:42am
6 Change Notes ( view )

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advanced editorV2

Description
This the editor from Nottud's Ultimate Superpack which built ontop of Reyk's editor ported across to AOM:EE.

This adds a ton of new features and improvements to all parts of the editor:
-Camera improvements
-Lighting improvements
-Trigger improvements
etc.

Credit to Reyk who created most of the original advanced editor UI which I built ontop of.

Update 2.1
Added a debug option as a playtest option which adds the following functionality:
-Toggling fog and black map
-Placing units
-Transforming units
-Cloning selected units
-Some limited terrain and elevation manipulation
-Camera controls unlocking the zoom and allowing pitch change
-Ability to change the player you are playing as ingame

Also fixed a minor bug where some units should notbe placed/transformed due to a : instead of a - symbol in the name.

Update 2.1.1
Added item to open editor - allows greater control over current play session and also gives means to "untrap" if the debug tools got accidentally used outside of the editor.

I am aware of an issue where the debug button can get stuck outside of the game after being used a few times. I am currently unsure of the cause as my instructions telling the game to kill it are sometimes being ignored.
48 Comments
Lord Capslock Aug 28, 2023 @ 12:42pm 
Absolutely awesome. LOVE the pause button. Why wasn't it part of the game already????? Thank you so much for this!
Φ Baron of Noobs Aug 14, 2023 @ 5:53am 
thanks nottud, i love your work with both games!!!
nottud  [author] Aug 13, 2023 @ 12:02pm 
Not intentional but yes due to a "bug". Open a blank editor and press debug, quest to editor, then debug a second time, quit back to menu, then quit to the main menu. You will now have the debug option outside the editor for singleplayer games.
Φ Baron of Noobs Aug 11, 2023 @ 5:26pm 
is it possible to open the protopalette outside of the editor i mean during a single player mission or skirmish match like in the old one?
nottud  [author] Aug 7, 2023 @ 11:21am 
If you meaning visual for screenshots use the animation viewer.
kingdomcamino prohodino Aug 7, 2023 @ 9:48am 
is it possible to improve units in editor without play though? hoplite to medium hoplite for example
or maybe spawn already upgraded?
nottud  [author] Aug 5, 2023 @ 2:30am 
Heya sadly I don't know much about AI behaviour. All I can suggest is ensure they got the resources available to use or gather, enough space to build, and the ai file chosen is compatible with the civ they are given.
ynk Jul 29, 2023 @ 6:08am 
Hello there. I'm new about editing in Aom. I tried to make a custom map i would like to play with a friend and IA. (3 players)
I don't know why but i cannot make the IA work. I mean, they start building, go to the next age and then nothing. I don't know why. Is you mod would help to make this work?

Thank you very much
arajagopal97 Mar 25, 2023 @ 9:45pm 
If possible, can you please update this so that it is compatible with the latest version of the Expanded Mod Core? Thank you.
Nox116 Mar 21, 2023 @ 7:56am 
Awesome thanks for the reply nottud, keep up the wicked work.