Imperator: Rome

Imperator: Rome

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Gladio Et Sale - Light
   
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25.191 MB
2019년 12월 19일 오후 5시 22분
2021년 7월 9일 오후 8시 14분
변경 사항 13개 ( 보기 )

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Gladio Et Sale - Light

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Gladio et Sale - Light (With Sword and Salt) compatible with vanilla 2.0 'Marius'.

In the spirit of the popular Veritas et Fortitudo mod (EUIV), the same deft touch of modding comes to breath life into Imperator:Rome and bring the player an altogether more real and immersive experience.

NOTE: This is the 'Light' version of GES that does NOT include the expanded map, for the full version, find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=1737185536

Join us on Discord: https://discord.gg/qrUhgsR

Version 2.0 (Compatible with vanilla 2.0 'Marius')

Feature List:

* Adjusted cohort size and manpower for more realistic army sizes and strategic constraints

* Assimilation and conversion are overhauled; they function based on separate probabilities for differing pop types and culture groups meaning multiple pops can convert at once if appropriate

* Rebalance to pop desire to make more realistic pop distributions

* Added military traditions for Chinese, Illyrian/Dacian, and Iberian

* Added trade goods for copper, lead, silver, opium, wax, porcelain, and jade

* Added Illyrian, Anatolian and Caucasian culture groups; cultures added to each culture group to represent foreigners acclimated to but never completely of your culture (E.G. 'Hellenized'). Moved Thracian culture to the Dacian group; added a Hellenic Thraikes culture and split Thracian pops between Thracian and Thraikes.

* Changes to the game setup with new nations added in Italy, Dacia, and Scythia.

* Added country-specific missions for Epirus, Egypt, Armenia, Pontus, Parthia, Macedon, Thrace, Antigonids, and Seleucids

* Rebalanced diplomacy, specifically subjugation willingness and ability to convert tributary subjects to client states over time

* Added 'Town' as an intermediate province rank between settlements and cities; added a few buildings for cities a several buildings for metropolis

* Ability to upgrade ports for increased bonuses to commerce and shipbuilding

* Added two new unit types (javelins and slingers) for more variety in ranged units

* Added baseline terrain values for combat abilities of various units

* Inventions overhauled to no longer require gold but become available over time.

Features of earlier Gladio Et Sale versions incorporated into the vanilla game:
* Overhaul of game function to remove religious and civic power while limiting military power to traditions and mercenaries making oratory power the single power currency
* Addition of numerous city buildings
댓글 44
Lucius 2021년 9월 2일 오후 11시 05분 
Mod keeps crashing when its the only mod enabled.
Regal Orangutan 2021년 8월 13일 오후 6시 50분 
do you have the baseline terrain values for units listed anywhere? would love to see them
Red Moff 2021년 7월 10일 오전 1시 12분 
Thanks for the update :steamthumbsup:
RivtalDM  [작성자] 2021년 6월 30일 오후 3시 53분 
@Nietzche: It's a bug for certain; will get it fixed.
Nietzsche 2021년 6월 30일 오후 1시 46분 
The former Roman territory on the Adriatic coast (I can't remember it's name) is empty/unoccupied. I don't know whether it's intentional (it shouldn't be, the area would very likely to occupied by someone) or a bug.
Jeff.Mathis.24 2021년 5월 24일 오후 2시 08분 
I am missing several icons for buildings. no other mods installed.
MasterofDoom 2021년 5월 23일 오전 11시 42분 
@DarkRevan I tried it with no other mod loaded and I still had this issue.
MasterofDoom 2021년 5월 23일 오전 3시 24분 
I think there is an issue with the countries that start with the culture group already unified: they cannot assimilate pops, because "culture group is not unified". This happens with Egypt, Seleucids, and Macedon.
RivtalDM  [작성자] 2021년 3월 10일 오후 7시 10분 
Minor update to fix a crash introduced from vanilla 2.0.2 and fix the religion window.
Kascark 2021년 3월 5일 오후 7시 34분 
religion tab is the old one