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I can select the residential goods in the "create town" dialog, but the resulting town doesn't have residential demands, and in the town editor the cargo selection for residential is always disabled.
Soooo... still loving this mod, I moved on from there to look at the files and added RESIDENTIAL to a few choice cargo LUAs (examples: grain.cargo.lua, coal.cargo.lua and logs.cargo.lua) to more accurately represent the demand economy of the USA until well after the Second World War, that would be Велика Вітчизняна війна to our friends in Ukraine.
Now I have something of gloriously complicated, somewhat totally broken economy if I used the editor to customize demands for a city to demand everything. I am learning moderation. Slowly. If I can get the snags combed out of this revision of the Third Demanded Good, it may well be worth sharing.
if you use this mods
https://steamcommunity.com/sharedfiles/filedetails/?id=2069983760&searchtext=MAN
and
https://steamcommunity.com/sharedfiles/filedetails/?id=2061175256&searchtext=scania
start a new map, deactivate the two mods (if you use it) and test.
I am not sure where the error is that makes this problem.
Doesn't work anymore...
What is particularly pleasing is that you can see the icons of the desired goods on the map without opening the city menu. It would be great if you could take it with you to the rendered and or already played maps.