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@PenumbralPeridoxide I disagree, since some abnoms get stronger when they kill employees, so a few strong ones is better than a full house of weak ones (since fewer are easier to train). Though I do see 'fodder' employees being useful for certain items which have a chance to instakill but have to be interacted with due to QM.
manpower is always a good thing if you can manage that many employees at once. better to have multiple people who can work on a picky abnormality than just one. helps immensely for suppression of events too
What do you mean by PRUDENCE or INSIGHT? These 2 are the same thing.