Garry's Mod

Garry's Mod

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14th Century France (PM, Ragdoll & NPC)
   
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Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
6.658 MB
Nov 17, 2019 @ 12:24pm
Nov 28, 2019 @ 4:29pm
2 Change Notes ( view )

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14th Century France (PM, Ragdoll & NPC)

Description
The ending of the 13th brings forth the earliest ages of the 14th century, where the emerging new medieval age of the 'testing period', a period less than 50 years long where armors became the most mixed, plate was first starting to be introduced, and the end of England's reign as the superpower of Europe and in fact, the most powerful kingdom in the world at the time, was ending with the reign of Edward the II.
The Frenchman earned the name of their mighty knights in truth here, and in this time turned the tide of the war with England back around. After the many wars England had, stretching itself thin, they had realized their situation, quickly acting, taking back many lands, and riches with them. their old lands were reclaimed and their knights reigned supreme, heavy cavalry running down Englishman after Englishman who desperately fought back against the French. Though they didn't completely destroy England, they took a large portion of their lands, and ended the England's time as the power of the world.

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This is my own personal interpretation on some of the men and how they might be equipped in this day and age during the time of testing, the French differ from the English, and are more advanced in their best troops' armor, their knights had the best of the time period, and their Lord, rich as he is, has some of the newest plate of the 14th century, and a bit of testing armor thrown in as well. their militia are testing the cheap metal greaves that seem to work, though their men-at-arms are equal, their heavy infantry are lacking compared to the English. their knights are by far their most elite power-house.

What does this pack include?-
-French Lord
-French Knights
-French ManAtArms
-French Heavy Infantry
-French Militia

PLEASE NOTE- The screenshots are for decorative flavor, they don't actually ride horses... these are NOT SNPCs. They're base-game NPCs. I always make screenshots to give them more of an appeal.

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Mods Used-
https://www.moddb.com/mods/rus-13th-century-way-of-the-warrior
http://www.mbmerc.com/
https://www.nexusmods.com/mountandblade/mods/3673
https://www.nexusmods.com/mountandblade/mods/2779
https://www.moddb.com/mods/saxondragon
47 Comments
Colemxg Dec 18, 2022 @ 2:59pm 
dang I got excited for the horse
Nie_Znani Sep 15, 2021 @ 1:11pm 
what weapon mods?
淳.简.拉基茨德 Jul 17, 2021 @ 1:37am 
Can you make the sword or axes to be these npc' s default weapon?
Lazer Lancer  [author] Apr 10, 2021 @ 9:34am 
The answer to that is in the comments right below yours @danny.mcgovern29
also, i updated the description to answer this...
danny.mcgovern29 Apr 10, 2021 @ 8:43am 
how do you get them to ride a horse?

Lazer Lancer  [author] Dec 6, 2020 @ 9:24pm 
they're placed on there, it's made for the scene since the french were known for their knights, knights are famous for being elite heavy cavalrymen
Sugma Dec 6, 2020 @ 8:13pm 
btw i already have the skyrim horse mode
Sugma Dec 6, 2020 @ 8:11pm 
oh i was talking about the shields in the pictures but i found out the weapons mod just comes with it but another question anyway, how did you get the guys to ride the horses or are they just placed on there?
Lazer Lancer  [author] Dec 6, 2020 @ 8:06pm 
which shields?
Sugma Dec 6, 2020 @ 6:49pm 
what about the shields are those included in those addons you sent??