Rivals of Aether

Rivals of Aether

166 ratings
Training Utility Buddy
   
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186.001 KB
Oct 30, 2019 @ 3:00pm
Nov 6, 2019 @ 4:31pm
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Training Utility Buddy

Description
Take your training to the next level. This buddy provides an extended training menu for extra tools to make training easier. This includes, Saving/Loading Players positions and damage values. Combo hit text and total damage.

Press Taunt to open the Training Utility menu.

Known bugs:
-Game WILL crash if you press F5 while combo/damage text is visible, and/or the menu is on Combo Display Options or Damage Display Options, or Other Options.

This mod was inspired by the Shields and Grabs buddy to extend the capabilities of what a buddy can do.
Popular Discussions View All (2)
9
Dec 11, 2021 @ 12:20pm
PINNED: Bug Report Thread
BountyXSnipe
1
Sep 11, 2023 @ 9:00pm
PINNED: What's Being Worked On + Planned Update Features
BountyXSnipe
21 Comments
Agent10008 Apr 24 @ 5:05pm 
can you make combo hit text a mod in itself so it counts combos in normal matches this would be a very cool mod i think
"Enemy" by Imagine Dragons Nov 5, 2023 @ 6:13pm 
Hi! in the next update can you make a toggle (or just permenent) setting that makes the combo counter reset after the opponent hits the ground? thanks!
SIMΩMEGA Sep 11, 2023 @ 9:01pm 
Oof, so much wasted potential :(.
BountyXSnipe  [author] Apr 20, 2021 @ 3:50pm 
@Jbopclassic
Those features might be reserved for the next major update of this mod. The code is getting a bit of rework and features are being added.
Snooze Apr 18, 2021 @ 12:47pm 
This is just a suggestion, if it's possible can you add a setting to for different things for the AI to do if you hit it?
Synthesis Dec 30, 2020 @ 5:04pm 
How do I use it
hankthetank Apr 21, 2020 @ 7:03pm 
this is now useless
iSketch Apr 11, 2020 @ 2:53pm 
After a bit of practicing combos vs. Etalus his hurtbox just disappears
trevorfuller2008 Feb 14, 2020 @ 4:02pm 
once i tried to do it it crashes with a error please help
BountyXSnipe  [author] Dec 11, 2019 @ 7:24pm 
@heil
Yes! It's already planned, but it might be awhile before it gets implemented (or if it's even possible to do within the workshop scripts). That said, recording/playback might only work with human players and not CPUs.