Cities: Skylines

Cities: Skylines

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Boeing 2707-200 prototype
   
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Assets: Vehicle
File Size
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9.760 MB
Oct 20, 2019 @ 10:34am
Feb 11, 2022 @ 3:40pm
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Boeing 2707-200 prototype

In 1 collection by Eva
Vintage planes
103 items
Description
I'm leaving on a jetplane.

The Boeing 2707-200 is one of three aircraft designs that would have been ''America's concorde'' the 2707-200 is the second SST design boeing made, which is not much different from the 2707-100 exept it had a pair of canards.

in the 1960's the United States felt they had to take part in the race of building their own SST, a supersonic transport, as many at the time saw it as *the* future of aviation at the time, many aircraft companies submitted designs, but boeing's design was ultimately chosen and given government funding.

Being 93 meters long, it would have been a gigantic aircraft for its time, and be able to carry over 200 passengers, it would have flown over 2.900 km/h at cruising speed, it was larger, and faster than the British/French concorde.

However, despite multiple airlines being intrested in purchasing the 2707, the plane was not meant to be, many design problems, costly production and changing public opinion caused the project to be cancelled in the 1970's after spending over a billion dollars on the project.

I aim to bring this aircraft to life once again in Cities:Skylines, and do it a bit more justice than previous renditions have done. Just as the real aircraft, this asset aims to push the game's technology to the absolute limit, with many advanced features such as sweeping wings, Afterburners with three stages, a sonic boom vehicle effect, custom sound, landing and takeoff submeshes, and a dozen liveries.

About this asset

11k triangles, 2k textures shared with LSM.

Package includes both vehicle and ploppable version.

Requires Vehicle effects mod.

Comes with smoke effects and sound effects, sweeping wings, drop down nose, retracteable landing gear, landing flaps, three stage afterburner effects, as well as a sonic boom particle and sound effect.

Why is it a building and not a prop ? because it uses submeshes and props cant have submeshes.

The sonic boom triggers on landing and takeoff ? this is because the game doesnt allow for advanced speed trigger settings on aircraft without breaking them one way or another. However you can trigger it yourself by making it slow down and speed up with AVO if you wish.

DO NOT use this with the vanilla airport, its a huge aircraft (and its correctly sized) and looks ugly as sin on vanilla airports, as the runway is ridiculously small, and it will clip into the terminal. A large custom airport is advised for the best experience of this asset.

Acknowledgements

Model done by GiometryE, textures done by GiometryE, You are not allowed to reupload or reuse this asset, or parts of this asset without explicit permission from me.

Requires no DLC.

Want to commission me ?

That is possible Here [docs.google.com]

Or perhaps become a patron or donate some money ?

[www.patreon.com]

[paypal.me]
5 Comments
Dr. Quackers M.D. Feb 9, 2023 @ 2:46am 
They show up under blimps for me not air craft.
The Flewsh Apr 28, 2021 @ 7:25am 
are there any airports there it wouldnt be an ugly sin like the one in the thumbnail. IE a ploppable one
Lukovica Oct 27, 2019 @ 8:54am 
Nice!
Eva  [author] Oct 22, 2019 @ 2:10pm 
No, the first one was the 2707-100, which is the 2707's first rendition of the aircraft, which lacked the canards. this is the 2707-200, which was the second rendition of this aircraft as envisioned by boeing, which had these canards at the front for additional maneuvrability, i like the prototype livery a lot, so i decided to give it to both the 2707-100 and 2707-200.
kranyarssk14 Oct 22, 2019 @ 2:05pm 
i'm confused, didn't you already make this one?