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Oct 19, 2019 @ 3:06pm
May 24, 2020 @ 2:42pm
7 Change Notes ( view )

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The B2 versions is mostly to improve PVP experience such as push.

the B2 contains :

- Reworked Lighting, less blind effect with HDR.
- New Insurgent spawn zone for Alpha (far east side)
- New exit path from first security spawn point.
- Reworked Alpha, Bravo and Charlie capture zones.
- moved respawn area for insurgents when defending Bravo to north part of map.
- Opened Access and buildings on several part of the map.
- Added occluders optimizers to improve the framerate in certain aeras.
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Joel Mar 18, 2021 @ 2:40pm 
really want to play it but my FPS drops from ~190 to 11-12 when facing in the direction of A from spawn
TayLord Oct 26, 2020 @ 8:47pm 
Kalash, I made some changes, but never posted them here. I adjusted the navmesh so bots don't get stuck in a few areas and stopped bots from jumping off roofs. I also made minor tweaks to the .txt for the hunt gamemode for better gameplay. Feel free to use and update if interested:
[FfF] KALASH NICOLE  [author] Sep 21, 2020 @ 12:59pm 
possible. the navmesh is autogenerated and somethimes the result can be would need manual adjustement.
TayLord Sep 21, 2020 @ 8:50am 
Bots end up killing themselves periodically in hunt. I think theres a goofy roof somewhere they try and jump.
[FfF] KALASH NICOLE  [author] May 23, 2020 @ 1:04pm 
indeed. i will update the map with the correct navmesh asap.
°§hªwÑéë· May 23, 2020 @ 5:44am 
Had a problem with no bots appearing throughout the entire map.
(-n00b-)ed Apr 11, 2020 @ 10:59am 
Thank you.
[FfF] KALASH NICOLE  [author] Apr 11, 2020 @ 3:28am 
(-n00b-)ed Apr 10, 2020 @ 7:38pm 
Hi Kalash,
I currently have badlands_b1 id# 532461305 on my server. Since these two maps have different id numbers/names I should be able to run them both with no issues, right?
(ODC) Wasbeer Nov 13, 2019 @ 10:20am 
Thanks very much! Looks great. Nice now it's more open!