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What's weird is that I can peek into the XML files for this mod and see the long and short tags, so the data is definitely there, but for some reason it's not getting properly loaded into the game.
So i understand, my request can be seen as "denied" or is there anyway for me to use/modify some hairstyles?
The mod itself is based on VEF.
If you however change it in any way, or bundle it with other content, that becomes derivative.
NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.
Share — copy and redistribute the material in any medium or format"
Is there any proper/official way to showcase you guys my intention and ask for permission?
That is incorrect. You need permission to redistribute the asset.
1. Switching between showing all / only ideologically approved hair/beard styles?
2. Select a hair/beard randomly from the list shown? Preferably taking the weight set at ideology creation into account?
Thanks! If not possible, still thanks!
Concerning to "(CC BY-NC-ND 4.0)" this would be ok as long as i provide appropriate credit (which i definitly will do of course).
Do i understand this correctly?
Love you guys, great content!
Perhaps requiring colonists to get an hair cut every 5 days or incur a mood penalty of -1 per 5 days without an hair cut and capped at -3 if not having received one in 15+ days? Colonists would receive a +1 to +3 mood boosts depending on the quality of the hair cut received. This would be based off a pawn's Artistic skill. This would have a nice soft gameplay use for the Barber's Table and the Artistic Skill