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Perhaps requiring colonists to get an hair cut every 5 days or incur a mood penalty of -1 per 5 days without an hair cut and capped at -3 if not having received one in 15+ days? Colonists would receive a +1 to +3 mood boosts depending on the quality of the hair cut received. This would be based off a pawn's Artistic skill. This would have a nice soft gameplay use for the Barber's Table and the Artistic Skill
I believe the 1% opacity layer is not necessary. I wrote a simple script to remove the opacity layer for all textures, and everything works nicely without the 3 opacity box around colonists. I uploaded the fixed textures to google drive; it would be nice if you could update the mod to include them :)
Alternatively, if you don't feel comfortable downloading textures from google drive, I shared the simple python code I used to remove the opacity layer.
Google Drive:
https://drive.google.com/file/d/1TGwNJf_zGByLRJwdjk5oTG-eSaC9CxEY/view?usp=sharing
Move to <Mod folder>/Textures/Things/Pawn/Humanlike
Code:
https://pastebin.com/uGSPENYa
Requires OpenCV library; run from the Humanlike folder.
Also, the beard addon of the mod was included in base game with the opacity layer, so half of the beards in 1.4 base game have the opacity layer. Took me a while to figure out why the opacity box sometimes appears even without this mod activated :) This seems to be fixed in 1.5 though.
(love all your work so far, thanks for being awesome and always replying)