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aside from that, the home looks amazing, i look forward to exploring it once i get my skyrim install sorted out
**Update 1.9 @ (1/05/2015)**
-Added another entrance/exit to make access easier ( you can skip the entire underwater entrance by using this backdoor located on the ledge above the regular entrance or exit behind the hanging banner in the first alchemy room)
-Redid the water, never knew you could scale water tiles so I used multiple tiles which created small gaps and made you pop up and down while exploring the underwater areas, replaced those multiple tiles with one scaled to size tile, so no more gaps and no more akward underwater air pockets.
The good: Huge area, everything one could need. Beautiful interior space with a lot of pretty nifty effects. One of the more unique and pretty mods I've played.
The bad: Interior is huge, but has a lot of cramped spaces and corridors to nowhere. A more open space that is easier to move around in would be nice. Also takes way too long to get to what you need.
Not a bad start at all, but could be improved. Just my two cents.