Kenshi
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Security Plus - Guards & Patrols
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110.424 KB
Oct 2, 2019 @ 10:30am
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Security Plus - Guards & Patrols

In 2 collections by Crovvv
Crovvv's Mods
15 items
Kenshi : Age of Blood & Sand
299 items
Description
Credit
This is simply a compiled version with minor tweaks of Lord Lurk's Patrol Waypoints Plus and Winsenkiller's Guardpost. All I did was compile them together neatly and added a dedicated category with proper research so they work well together. This wouldn't be possible without their work. Thank them on their respective mod pages if you have the chance!

Summary
This will add Patrols and Guards for your base. After researching them, look for the Security Tab in your build menu.
Mod Includes:
- Guardposts (torch or mat) which you can use for guarding. They will stand and protect.
- Patrol Waypoints (torch or mat) which you can use for Patrols and or Training.
- Security Category in your build menu with everything this adds (after researching).
- New research: Guards Tech Level 3, In Defence Category
- New research: Patrols (Requires Guards research) Tech Level 3, In Defence Category

How to use
Guardposts
1) Shift+Right-Click Use on Guardpost (mat or torch)
2) Your Guard will stay there and attack enemies on sight. (Unless higher priority job)

Patrols
The Points are labled in a specific way, A>B for example, and this denotes what item the post needs and then produces.
1) - Build 2WAY-A TICKET from Patrol Ticket Crafting station
2) - Shift+Right-Click Use on Patrol (mat or torch) 2WAY A>B
3) - Shift+Right-Click Use on Patrol (mat or torch) 2WAY B>A
4) - Your Guard will Patrol (or train) around forever until told otherwise

NOTE: They will stop and go eat when they need to so no worries!

Compatibility
Mostly Compatible with everything except Patrol Waypoints Plus and Guardpost, kinda obvious why.

No import needed
56 Comments
iriemk Nov 27, 2024 @ 4:08pm 
This mod's been working without fail for me for just about every kenshi setup over the past 5 years. Dunno what everyone's issue with the guardposts is, my guys fight all that go near, then return to post. As they should. And well, I don't use mats/torches to set patrols. But as training tools, namely for STR, Stealth & Athletics, they do a damn fine job:

Grab a corpse, load up with 2000kg, setup a 2way patrol & GO. Set one guy to patrol task, the others to follow - instant marathon! Put a live enemy in a cage anywhere in sight of your training run, it'll raise stealth as if you were running past him in the wild. And 2000kg + corpse is just about enough to never have encumbrance drop below 100% until you reach high 90s in STR.

In short: This mod is a godsend with regards to training, and while it may not be working perfectly for everyone, it works well enough for me to absolutely love it.
So thanks to LordLurk, Crovvv & Winsenkiller for making and sharing!
Zack77 Apr 19, 2024 @ 3:14am 
Don't use buggy mod messes with navmesh and very buggy guard behaviour
sunny Apr 5, 2024 @ 2:17am 
@snuggl tech level 3 was for waypoints as well? waypoints is tech 2 even on its latest own seperate mod.
sunny Apr 5, 2024 @ 2:16am 
It isn't working for me, tried setting up on it's own without any other mods and importing.
Ailosacath Apr 4, 2024 @ 3:30am 
@Cat Daddy: just put them on follow on another character that is using the torchposts
Yakachu Mar 3, 2024 @ 1:15pm 
I use this to train athletics. If only it worked with my animals.
Snuggl Feb 27, 2024 @ 4:21pm 
@Couch: Works fine for me. You need Tech level 3 for it to show up.
Couch Dec 26, 2023 @ 9:29am 
does this still work? i subscribed and nothing is showing up in game
greeny19 Sep 6, 2023 @ 9:18pm 
Was able to work for me by importing/putting at bottom of load order. Not sure if that's a fix all but resolved for me
Jariko Aug 8, 2023 @ 7:57pm 
The patrol torches were working for a bit and now has stopped