RimWorld

RimWorld

394 betyg
Micro Designations
3
5
4
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
Filstorlek
Lades upp
Uppdaterades
413.390 KB
1 okt, 2019 @ 12:53
11 mar @ 20:39
43 ändringsnotiser ( visa )

Abonnera för att ladda ner
Micro Designations

Beskrivning
You can designate some actions that usually possible only through bills and recipes.

Features
Only non-stackable items with only one item as ingredient in a bill are applicable. Even if they're modded-in.
Because it's dynamically generated, weird ingame text and descriptions are possible.

By default all designations are visible right away, but there are options to hide them in settings.

You can change hotkeys and icons for designations using xml defs. Just look up for examples in mod def files.

little know bugs:
- sometimes you can see a butcher button on a rotten corpse. It happens because, to deal with a massive lag that complicated checks of designations can cause, mod remembers if you're allowed to do the thing with an item or not, and doesn't update until designated action fails. After failing once check resets;

non-steam: github[github.com].

- japanese by Djur13.
Populära diskussioner Visa alla (2)
83
7 maj @ 12:43
KLISTRAD: Issues
avil
0
2 feb, 2021 @ 13:44
Suggestions:
Francis E. Dec
205 kommentarer
QraTz 24 maj @ 10:49 
I cant get my pawns to do any smelting/destroying with the Medieval Overhaul workshops. Pawns take the item to the workshop, make the "Standing" job for few seconds, drop the item, pick it, "standing", etc.
Im on a heavily modded run so, does anyone else have a similar problem to confirm? Its specifically with Medieval Overhaul?
Cedaro 11 mar @ 23:49 
Thanks a Ton!
avil  [skapare] 11 mar @ 20:41 
Added an example in patches, how to ingore a specific recipe.
avil  [skapare] 9 mar @ 19:29 
Yeah, sounds simple enough. I'll find some time to do that sometime soon.
Cedaro 9 mar @ 19:27 
Yes! It works after changing the thingclass. The slag steel have the same problem.
Also, would you willing to add some feature to disable specific recipe from creating micro designation? Like a mod extension would be quite useful.
avil  [skapare] 9 mar @ 12:58 
Ah, wait, nevermind, I've remembered what's up. Stone chunks have a simple class "Thing" while minimum requirement for the mod to work at all it has to be a ThingWithComps. Another mod changes it so it works "when combined". I never added anything to make it a base line in this mod. Probably I should.
avil  [skapare] 9 mar @ 12:40 
Try removing all restrictions in mod settings. Normally gizmo won't show up if you don't have a station or tech.
https://steamcommunity.com/sharedfiles/filedetails/?id=3441630512
Cedaro 9 mar @ 8:02 
Strange, I've tested with only Harmony, Core and this mod, but still can't designate cutting stone.
avil  [skapare] 9 mar @ 7:14 
It should. But only if you don't use stuff like stacking stone chunks. It's designed to work only on singe item things.
Cedaro 8 mar @ 21:13 
Can this mod designate cutting stone job? I saw relevant code in mod, but it seems not appear in game.