Cities: Skylines

Cities: Skylines

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Surface Network
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Assets: Road
File Size
Posted
Updated
966.801 KB
Sep 29, 2019 @ 6:30am
Nov 30, 2019 @ 3:37am
4 Change Notes ( view )

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Surface Network

Description
[2020.05.28] I released Double-sided Surface Network

Surface Network

surface network(grass, asphalt, pavement, gravel, ruin(cliff)), also includes clip networks.

Information

They all have versions of 4m, 8m, 16m, 32m. For clip networks, however, length means the half-width in the road editor, not the width of the space actually being clipped.

Note

Fixed all lods. But the gravel network appears to be a pavement in the lod... weird :(


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87 Comments
Aug 5 @ 6:33am 
can u make this compatible with imt
Apr 5, 2025 @ 6:55pm 
Oh,it‘s work!
Jan 13, 2025 @ 7:27am 
Hi, will we get IMT or everyone has moved on to CS2?
Jan 2, 2025 @ 8:54am 
Time flies eh, still no IMT?
Jan 25, 2024 @ 1:37am 
Any chance this will be updated to work with Intersection Marking Tool?
Aug 17, 2023 @ 9:54am 
@大猫 any updates on this work?
neinnew/네인  [author]
Jun 15, 2023 @ 10:38pm 
@大猫 Yes, it's okay
Jun 15, 2023 @ 7:50pm 
네인 | neinnew:I have been using the Surface Network you created, but unfortunately, this network cannot achieve more functions of IMT. Due to the continuous improvement of IMT, when can we release the sidewalk version of Surface Network. This allows for the use of IMT to achieve more possibilities. If you are too busy. Can I publish it? This requires your consent.
Mar 6, 2023 @ 2:49am 
Hi, since latest update (financial district) some assets are activate in game despite I deactivated them in asset manager. Surface network are ones of these. No matter which network I activate in game are acitvated all. Does anyone know where is the problem?
Dec 27, 2022 @ 5:26am 
Found the issue, not enabled in load order mod