Cities: Skylines

Cities: Skylines

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Surface Network
   
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Assets: Road
File Size
Posted
Updated
0.922 MB
Sep 29, 2019 @ 6:30am
Nov 30, 2019 @ 3:37am
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Surface Network

Description
[2020.05.28] I released Double-sided Surface Network

Surface Network

surface network(grass, asphalt, pavement, gravel, ruin(cliff)), also includes clip networks.

Information

They all have versions of 4m, 8m, 16m, 32m. For clip networks, however, length means the half-width in the road editor, not the width of the space actually being clipped.

Note

Fixed all lods. But the gravel network appears to be a pavement in the lod... weird :(


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65 Comments
Mr_Bubbles6891 Mar 13 @ 10:54pm 
@네인 | neinnew how do I show you through pictures?
ja14nek Mar 6 @ 12:05pm 
Great job! My put in on paths and my paths can be more 'straight'... Thanks... :chirp:
네인 | neinnew  [author] Mar 5 @ 6:21pm 
@Mr_Bubbles6891 I don't know what's going on without the pictures.
Mr_Bubbles6891 Mar 4 @ 11:42pm 
Also when I play on highest graphics settings the grasses bleed through the surface painted on. What gives?
Mr_Bubbles6891 Feb 28 @ 9:59pm 
How do I keep rail tracks etc from getting painted on?
buzlightfoot Feb 17 @ 2:11am 
@네인 | neinnew Thank you..
네인 | neinnew  [author] Feb 17 @ 1:38am 
@buzlightfoot use network skin 2
buzlightfoot Feb 17 @ 1:23am 
@네인 | neinnew is there a way of changing the color of the Asphalt?
citywokcitywall Oct 12, 2020 @ 12:55am 
sand texture network? would be cooooooool
Boris Oct 6, 2020 @ 10:13pm 
It is possible to make surface network dont cast shadow from the surface below it? I make a high ground highway road and create a little cliff on its side. I also make retaining wall to cover the cliff with grass surface network to cover the rest. When the cliff casting shadow because of the sun, the grass surface network above it also turned darker like a shadow. I hope the author understand what I mean lol Thank you..