RimWorld

RimWorld

490 ratings
Metals Trader
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
3.045 MB
Sep 5, 2019 @ 7:21pm
May 4, 2024 @ 5:54am
11 Change Notes ( view )

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Metals Trader

Description
Adds Orbital Metals Trader to aid with late game steel problems. Thumbnail by Max McLaughlin. Copy editing by Austin Tindle.

Open Source Project Link:
https://github.com/veech/orbital-metals-trader/
98 Comments
Battl3bee 5 hours ago 
can you add some mod compatibility for Expanded Materials - Metals by having it sell those metals as well?
AnimeKingUwU Dec 19, 2024 @ 5:13am 
Dumb question but how do I summon/call it? I'm not seeing it in the comms console.
Pasaway Aug 16, 2024 @ 1:28pm 
@Fuopaxy: "Orbital Scrapyard" has what you need.
https://steamcommunity.com/sharedfiles/filedetails/?id=3010454002
pgames-food Aug 5, 2024 @ 6:41pm 
hi you might be able to do that with a bulk orbital trader. (theres some mods for trader / trading which allow you to make new traders appear each day or to ask a specific type of trader to visit your base - i think they charge a bit of gold to visit you but its not much) :o)
Lemon tortoise Aug 5, 2024 @ 11:57am 
Can you made a mod that add trader that buy everything?
Cavenaugh May 5, 2024 @ 10:31am 
@Big Veech I took it down. No problem! Thank you for making it in the first place.
TorMechia May 5, 2024 @ 1:29am 
Thanks for 1.5 :)
Гений May 4, 2024 @ 6:19am 
Thanks @cave2017 even though I haven't installed your ver. (mostly because I needed more items in trade than less :) I play huge maps and imbalanced quantities of gold required for crafts).
Thanks @Big Veech, you're awesome
Big Veech  [author] May 4, 2024 @ 5:59am 
Updated the mod for 1.5! @cave2017, thanks again for keeping the community going in the interim. If you could pull your mod down just to keep consistency with this one that would be great! I'm planning on adding a config menu at some point to allow configuration of min/max values that the trader can arrive with.
Big Veech  [author] Apr 20, 2024 @ 8:48am 
@cave2017 thanks for keeping the community going in the interim! Would you mind making a pull request on the GitHub repo so I can more quickly implement the updates?