Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Zombies Gauntlets Version 1.0
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37.700 MB
Aug 24, 2019 @ 4:55pm
Sep 7, 2019 @ 7:54am
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Zombies Gauntlets Version 1.0

Description
Description
This is a challenge gamemode, when you boot up a zombies map after the initial black screen a challenge will appear in the top left of your screen, every round a new challenge will appear with a new random objective/obstacle, if you fail the objective or get overwhelmed the game is over!

Please Advise
I recommend not using gobblegum during this mod, makes it harder and more fun :)

THIS IS A WORK IN PROGRESS I THREW TOGETHER BEFORE UNI CLASSES START FOR PRACTICE --- IF THERE ARE ANY BUGS PLEASE LEAVE THEM IN THE COMMENTS AND I WILL WORK TO FIX THEM

On rounds where zombies take damage only from certain criteria certain wonder weapons will be removed from player inventories, this is because they create spam errors and no one wants that, the weapons will be returned on the next round

Challenges
Non-Player dependant:

Headshots: Zombies will only die to headshots
Jumping: Zombies will only die when the player is not on the ground
Crouching: Zombies will only die when the player is in the crouching stance
Explosive: Zombies will only die to explosive kills
Barriers: Players will need to rebuild a certain amount of barriers before the round ends
One Shot Down: Any damage will immediately put the player in the laststand state
No Downs: If any player goes into the laststand state the game will end
Sliding: Zombies will only die when the player is sliding
RK5: Zombies will only die to the RK5
Melee: Zombies will only die to melee attacks (Melee is a 1 shot kill on these rounds)
DamageShot: Players will take damage each time they are shot
Hit Freeze: Players will be unable to move or shoot for 2 seconds after being hit (2 second cooldown)
High Ground: Zombies will only die when the player is above them
KeepOnMovin: Players will take damage when standing still
Keep Zombie: Players will need to keep the unique zombie alive for the whole round
AR Only: Zombies will only take damage from assault rifles
Spend Points: Players as a team will need to spend a certain amount of points before the round ends
Do Not Spend: Any points spent will end the game (0 points purchases do not count)
Accuracy: Players will need to maintain a shot accuracy of over 33% on zombies
Mag Swipe: Players lose all ammo in their clip when hit
No Sprint: Players will be unable to sprint for the duration of the round
SMG Only: Zombies will only take damage from SMG's
Kill Zombie: Players will need to kill the unique zombie before the round ends
Lose Points: Players will lose 20 points per second, if any player's score reaches 0 the game will end
High Grav: Gravity Is Doubled
Headshot Revenge: Any damage done to a zombies head will hurt the player
ZombSplosion: Zombies explode when they die hurting the player
Soul Reaper: Players will have to collect a certain amount of souls from dead zombies before the round is over
Half Damage: Zombies take half damage
Double Price: Every transaction will take double the points (If the player can afford the original price but not double it will take all of the players points)
Take A Breath: Players will only regenerate health when standing still
Soul Sucker: One player will have to absorb a certain amount of souls from zombies before the round ends
Fill Lantern: The first zombie that is killed this round will spawn a lantern, the lantern must then be filled with a specified amount of souls and then collected

Multiplayer Exclusive:
Near Damage: Players will take damage when they are too close to eachother
*broken possibly* Global Damage: Any damage from a non player will hurt all players
Looking Damage: Players take damage when looking at eachother
Zombie Helmets: Each player is given a helmet and can only kill zombies that have matching helmets
Stay Near: Players will take damage when too far away from another player

Special Round Challenges:
No Damage: If any player takes any damage the game will end
Buy Things: Players must complete a certain number of transactions as a team before the round ends
Timer: Players must complete the round in a certain time frame
Freeze Frame: Players are not allowed to move for the entire round, (functionality is that it checks for a distance of 10 from where you started the challenge)
Slow And Steady: All players are slowed down
Prone Damage: Every bullet fired while not in prone damages the player
Infinite MR6: Players are given an MR6 with infinite ammo, their guns are returned at the end of the round

Conditioned Challenges

Challenges in this category have certain criteria for what round they appear on

Spend Points: This challenge can only appear after round 10
Smg Only: This challenge can only appear after round 3
Sliding: This challenge can only appear before round 7
Kill Zombie: This challenge can only appear after round 5

Challenges that cannot be on round 1

KeepOnMovin
Keep Zombie
Soul Reaper
Soul Sucker
Fill Lantern

Remember this is version 1.0 so there will be bugs :( don't let that stop you from ripping me a new one though, gets me motivated

Thank you's
Skimarman - Testing multiplayer challenges
Sphynx - Testing multiplayer challenges
Plebsters Jenkins - ;)
Popular Discussions View All (2)
2
Sep 4, 2019 @ 9:46am
PINNED: Challenge Suggestions
Coolroo
1
Aug 30, 2019 @ 5:01pm
Slowed Character Round Glitch
chshanew
24 Comments
Vixarya Jan 24, 2023 @ 8:20am 
Going to give this a try on Nacht der Untoten.
Coolroo  [author] Jun 25, 2022 @ 10:43am 
@Ziggel a mod cannot break your game as the scripts are only loaded if the mod is loaded, maybe see if you can find something on the forums for help
Ziggel Jun 25, 2022 @ 9:19am 
This mod broke my game. Everytime I go to grab the lawyers pen on SOE, the game kills me and plays the game over sequence. I unsubscribed from the mod. uninstalled and reinstalled the game multiple times, and nothing helped. I don't know what to do now, I can't play BO3
Coolroo  [author] Jun 2, 2022 @ 6:43pm 
@Takeo lmao
be a light Jun 2, 2022 @ 4:34pm 
this mod is great on maps that dont exist
Unidentified Jun 1, 2022 @ 1:37pm 
nice i was playing a custom map and there was no rk5 wall buy for the challenge so i had to leave
PrimeDreg Mar 26, 2021 @ 2:39pm 
is there a version 2?
gabi12 Jan 28, 2020 @ 6:40pm 
I would like to know about the keep Zombie challenge what does it mean by player need to keep the unique zombie before the round ends?
enbee Sep 26, 2019 @ 7:01am 
Love this mod so far! :) One bit of feedback I have after a few quick plays is the UI, perhaps bigger text and an icon like a tick if you've completed the challenge if it's something like repairing X barriers? If something too intense isn't achievable, I think a bigger text size would be fine. :) Anyways, love the mod so far! Keep up the great work!
PiroWoof Sep 7, 2019 @ 8:43pm 
All at once