Tabletop Simulator

Tabletop Simulator

34 ratings
Too Many Bones Complete (formerly complete)
   
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Number of Players: 1, 2, 3, 4
File Size
Posted
Updated
1.476 MB
Aug 19, 2019 @ 10:35am
Aug 24, 2019 @ 9:24am
9 Change Notes ( view )

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Too Many Bones Complete (formerly complete)

Description
A no-scripts version of Too Many Bones with all of the current content (as of August 2019).

Includes:
Base Game Content
Undertow
40 Days in Daelor
Age of Tyrrany
Gasket, Tink, Duster, Stanza, Nugget, Ghille

Does not include:
any characters or expansions not shown above

Built on the great work of 小稻纸 who uploaded all of the expansion content, and Smitty's mod which had all of the original content + 3 extra characters.

To start, choose a character space for each player, and change their board, chip, reference sheets and dice bag states to the character you want to play
Then decide if you're playing with just the base game, or add content from the newer ones. All of the cards are stacked near each other so you can make the stacks you need. Then set up as you would at the table.

Note, deploying dice for each character can be a pain. Right click the bag to set the state to the correct character, make sure the bag is not Locked (if it highlights when you mouse over it, it's not locked. If it's locked, mouse over it and press L) Click and hold on the bag to pick it up. Hold ALT and right click to drop a die out of the bag. If you continue doing this and you're careful you can deploy all 16 skill dice, the 4 stat dice, and the Ini die for the character in order.

You'll also want to make sure your character's board and reference sheets are locked, because if they ever move you'll never get them back in their starting position. Better to just undo the action if that happens!

Rulebooks are included in the new PDF viewer

Update4: Made the ini dice a little smaller so they fit nicely in all 3 Ini Meters
Update3: Fixed the Undertow cards, who's backs were all off by 1. Yikes that was 'fun' to sort out
Update2: Made the battle boards slightly bigger and adjusted the snap positions so its chip stacks shouldn't collide with each other anymore.
Update1: Fixed the order of the 2 campaign decks so that 001 is on top and the rest are shuffled. Use 001 to start a campaign, then reshuffle the rest if you like.
22 Comments
Walton Goggins Jan 5, 2022 @ 7:31pm 
Anyone get a scripting error that keep the dice from getting laid out of the bags correctly?
Shadow Khilian Feb 9, 2021 @ 6:30pm 
Hey. Do you have a Video that shows how to setup a Campaign Run? trying to figure out what to do.
JediMage May 7, 2020 @ 9:54am 
Goblin guard is missing?
Polypusher  [author] Apr 23, 2020 @ 3:11pm 
That seems to happen a lot with stacks of 2 health chips. Im not sure why, I haven't found a way around it unfortunately.
croc Apr 23, 2020 @ 8:37am 
i have a stacking issue with the chips. Health and baddie chips usually dont stack and when they do the health chips either go inside the table or inside the baddie chip and dissapear
Kamsik Apr 1, 2020 @ 6:33am 
@frank_bicocchi then it's already downloaded and you can access it throught tts menu
frank_bicocchi Mar 30, 2020 @ 2:37pm 
@shotdown210 i did but it still says subscibe to download and the green check mark next to subscibed is checked
SHOTDOWN210 Mar 29, 2020 @ 9:13pm 
@frank_bicocchi you just need to "subscribe" to it by hitting the button above.
frank_bicocchi Mar 29, 2020 @ 5:56pm 
how do I download this?
misishi Mar 18, 2020 @ 6:09am 
Great mod! Do you have plans to add Splice & Dice stuff? Thanks :)