Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










And the "drop pod spot" was likely never needed. In vanilla (at very least since 1.4), traders always drop the pods to an exposed trade beacon. If only one beacon is exposed, it will ALWAYS drop it at that beacon. If you have other exposed beacons, you can exclude them as drop spot by building a single roof over them. If all your beacons are covered, it likely lands randomly on the map or to the beacon that is closest to not being covered. Same goes for quest payments.
In most cases, "drop pod spot" isn't needed and their description is a bit misleading as it practically covers vanilla behavior.