Oxygen Not Included

Oxygen Not Included

The way data goes.
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"Traceroute for integrated spyware by Klei Entertainment for Oxygen not included. - Hello Amazon.com, Inc. AWS Cloud ;]"
23 Comments
deli1360 Jan 26, 2021 @ 12:59pm 
the game collects data for the sake of your experience
keep in mind it's optional and you can turn it off if you want
p10banana Jan 23, 2021 @ 4:31pm 
what how what eh!?
ペンギン  [author] Sep 12, 2019 @ 1:30pm 
In the image i used Nmap for traceroutes, Netlimiter and Virustotal. For everything (includes analyzing data which and what is taken from us) i use around 10 programs. Some free, some paid. All with other dis/advantages. An ip alone does not say anything ^^ Bit can be read in my first posting here.
A very fierce smell Aug 25, 2019 @ 11:31am 
Interesting, and scary how far these analytics go to collect your data...
What program did you use in this image?
ペンギン  [author] Aug 21, 2019 @ 6:01pm 
For my part is all said here. Interested people can do a research for more infos, else...feel free to discuss :]
ペンギン  [author] Aug 21, 2019 @ 5:37pm 
Good point is, everyone can check it self with a bit own effort, everyone can see whats happening on own devices. Everyone can contact companys directly (as long as they are not hiding) to get informations. Real one and lies.
ペンギン  [author] Aug 21, 2019 @ 5:34pm 
" would absolutely help with prioritizing any upcoming bugs or new features."

A company can ask, if they want something from consumers and they can do clean solutions, but they don't. Only very few. Most with for consumers negative contracts and often self-legitimated, non existant or invalid eulas.

And the services are often the same which are blocked in browser by pricacy settings/adblocker. Crossover tracking with advertising and access to mobiledata. Unity as example. GameAnalytics. Klei is involved in mobile business.

Valve as example do hidden crashlog uploads... As well as many Unity-Products per default analytics. Funny because there is no crash. But they call it "crashlytics" or "telemetry". Sure all for prioritizing any upcoming bugs or new features....

The point here is, it's an excuse. Half of the data is really needed and they take more as they deserve. But you say it, the system is defended by users.
Buttersheep Aug 21, 2019 @ 5:11pm 
Wouldn't it be irresponsible of a company to release a product and have no visibility into how it is performing?

Off the top of my head it would be critical to collect all error messages, crashes, load times. Other metrics such as # of saves, progress of each save, hours in game, timezone, preferred language and CPU stats would absolutely help with prioritizing any upcoming bugs or new features.
ペンギン  [author] Aug 21, 2019 @ 3:47pm 
Best is to run network debugger (free or paid) for own desktop and mobile devices and check it self what's going on. Blocking with Pi-Hole, firewalls, hosts... whatever. Companys also have a lot of material about own "services". Sometimes easy to find. Sometimes not...

And we as customers also have several rights. So why are they being used so little or not at all? As a general question ;] I use my rights.
ペンギン  [author] Aug 21, 2019 @ 3:26pm 
There is no short answer/easy answer but if... I would say yes. Everyone should. But everyone has to decide (also inform) for him/herself. Enhance own privacy is never wrong :]

On this platform i can't do much. Censorship, bans by Valve Corporation, developers and publisher, together with lies and ignorance, locked reviews and much more. Have outsourced a lot.

Here i can only partly show what is contained in games, or also on the platform itself. It's a lot of data and with many involved companys with billion of data from players every day, worldwide. Self-evident. Anonymous? Not really. But consumers can do a lot.