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What program did you use in this image?
A company can ask, if they want something from consumers and they can do clean solutions, but they don't. Only very few. Most with for consumers negative contracts and often self-legitimated, non existant or invalid eulas.
And the services are often the same which are blocked in browser by pricacy settings/adblocker. Crossover tracking with advertising and access to mobiledata. Unity as example. GameAnalytics. Klei is involved in mobile business.
Valve as example do hidden crashlog uploads... As well as many Unity-Products per default analytics. Funny because there is no crash. But they call it "crashlytics" or "telemetry". Sure all for prioritizing any upcoming bugs or new features....
The point here is, it's an excuse. Half of the data is really needed and they take more as they deserve. But you say it, the system is defended by users.
Off the top of my head it would be critical to collect all error messages, crashes, load times. Other metrics such as # of saves, progress of each save, hours in game, timezone, preferred language and CPU stats would absolutely help with prioritizing any upcoming bugs or new features.
And we as customers also have several rights. So why are they being used so little or not at all? As a general question ;] I use my rights.
On this platform i can't do much. Censorship, bans by Valve Corporation, developers and publisher, together with lies and ignorance, locked reviews and much more. Have outsourced a lot.
Here i can only partly show what is contained in games, or also on the platform itself. It's a lot of data and with many involved companys with billion of data from players every day, worldwide. Self-evident. Anonymous? Not really. But consumers can do a lot.