BioShock
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Rapture Historian (BioShock)
CityofRapture246 tarafından
Find all 122 collectible Audio Diaries in BioShock with this quick guide and a more extensive walkthrough, including screenshots of the locations, maps, and step-by-step instructions.
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Overview / Quick Reference
In total, there are 122 obtainable Audio Diaries in BioShock.

NOTE: Audio Diaries are numbered in order of availability unless otherwise noted.

  • Welcome to Rapture
    Audio Diaries {001 - 002}


  • Medical Pavilion
    Audio Diaries {003 - 019}


  • Neptune's Bounty
    Audio Diaries {020 - 038}


  • Smuggler's Hideout
    Audio Diaries {039 - 041}


  • Arcadia
    Audio Diaries {042 - 057 , 66}


  • Farmer's Market
    Audio Diaries {058 - 065}


  • Fort Frolic
    Audio Diaries {067 - 081}


  • Hephaestus
    Audio Diaries {082 - 098}


  • Rapture Central Control
    Audio Diaries {099 - 101}


  • Olympus Heights
    Audio Diaries {102 - 107}


  • Apollo Square
    Audio Diaries {108 - 113}


  • Point Prometheus
    Audio Diaries {114 - 122}
Welcome to Rapture
In the first level, Welcome to Rapture, after first exiting the Bathysphere there are 2 Audio Diaries available: {001 - 002}
(These can not be accessed for the rest of the game after leaving the Kashmir Restaurant)

NOTE: Audio Diaries are numbered in order of availability


{001}: Diane McClintock - New Year's Eve Alone
{002}: Steve Barker - Hole in the Bathroom Wall

  • {001}
    Audio Diary {001} is on a table under the Atlas statue in the Kashmir Bottom Floor.


  • {002}
    Audio Diary {002} is on a pile of rubble in the woman's restroom of the Kashmir Restaurant.
Medical Pavilion
In the Medical Pavilion there are 17 Audio Diaries available: {003 - 019}

NOTE: Audio Diaries are numbered in order of availability


{003}: Diane McClintock - Released Today
{004}: J.S. Steinman - ADAM's Changes
{005}: J.S. Steinman - Higher Standards
{006}: Andrew Ryan - Parasite Expectations
{007}: Brigid Tenenbaum - Love for Science
{008}: J.S. Steinman - Limits of Imagination
{009}: Andrew Ryan - Vandalism
{010}: J.S. Steinman - Surgery's Picasso
{011}: Bill McDonagh - Freezing Pipes
{012}: Yi Suchong - Enrage Trial
{013}: Brigid Tenenbaum - Useless Experiments
{014}: Yi Suchong - Testing Telekinesis
{015}: Yi Suchong - Plasmids are the Paint
{016}: J.S. Steinman - Symmetry
{017}: J.S. Steinman - Aphrodite Walking
{018}: J.S. Steinman - Not What She Wanted
{019}: J.S. Steinman - Gatherer's Vulnerability

  • {003}
    Audio Diary {003} is on the reception desk in the Foyer.


  • {004}
    Audio Diary {004} is on a desk past the security bot in the door on the way to emergency access.


  • {005}
    Audio Diary {005} is pinned to the wall past the ghost screaming at the entrance to surgery.


  • {006}
    Audio Diary {006} is on the counter of the Enwell Life And Health Group across from the turret.


  • {007}
    Audio Diary {007} is in an alcove near a health station.


  • {008}
    Audio Diary {008} is pinned to a wall to the left of the Twilight Fields Funeral Homes entrance.


  • {009}
    Audio Diary {009} is in a flooded alcove on a chair next to a Circus of Values.


  • {010}
    Audio Diary {010} is under a memorial in the reception to Eternal Flame.


  • {011}
    Audio Diary {011} is frozen in a wall of ice in the corridor leading to Kure-All and Dandy Dental.


  • {002}
    Audio Diary {012} is in the corner of the main room of Kure-All in a puddle of blood.


  • {013}
    Audio Diary {013} is on the floor in front of the entrance to Dandy Dental.


  • {014}
    Audio Diary {014} is next to the activation switch in the testing area for Telekinesis in Dandy Dental.


  • {015}
    Audio Diary {015} is on a table in the back corner of Painless Dental.


  • {016}
    Audio Diary {016} is pinned to the wall past the blocked entrance to Steinman's surgery.


  • {017}
    Audio Diary {017} is on a cabinet in the northern operating room.


  • {018}
    Audio Diary {018} is in the inventory of the body Steinman is seen cutting in Surgery.


  • {019}
    Audio Diary {019} is next to the Gatherer's Garden in the northern part of the map after dealing with the first Little Sister.
Neptune's Bounty
In Neptune's Bounty there are 19 Audio Diaries available: {020 - 038}

NOTE: Audio Diaries are numbered in order of availability


{020}: Andrew Ryan - Fontaine Must Go
{021}: Sullivan - Bathysphere Keys
{022}: Brigid Tenenbaum - Finding the Sea Slug
{023}: Sullivan - Picked Up Timmy H.
{024}: Mariska Lutz - Masha Come Home
{025}: Andrew Ryan - Watch Fontaine
{026}: Sullivan - Have My Badge
{027}: Brigid Tenenbaum - ADAM Discovery
{028}: Bill McDonagh - Eden Leaking
{029}: Brigid Tenenbaum - Fontaine's Smugglers
{030}: Andrew Ryan - Death Penalty in Rapture
{031}: Sullivan - Smuggling Ring
{032}: Andrew Ryan - Working Late Again
{033}: Bill McDonagh - Arresting Fontaine
{034}: Mariska Lutz - Saw Masha Today
{035}: Bill McDonagh - Rapture Changing
{036}: Bill McDonagh - Meeting Ryan
{037}: Sullivan - Timmy H. Interrogation
{038}: Peach Wilkins - Putting the Screws On


  • {020}
    Audio Diary {020} is in the Lower Wharf under the metal grating on the way to the Upper Wharf. The entrance, if looking down at the diary, is around the corner further up the corridor toward the Upper Wharf.


  • {021}
    Audio Diary {021} is in the lower corner of the main area of the Lower Wharf, under the wooden walkway, and behind the turret.


  • {022}
    Audio Diary {022} is on a table in the Upper Wharf across from the entrance.


  • {023}
    Audio Diary {023} is in the inventory of the body in the middle of the Upper Wharf and near a Little Sister Vent. This diary contains the door code to access Audio Diary {037} under Fontaine Fisheries.


  • {024}
    Audio Diary {024} is on the floor of the Upper Wharf and next to a Little Sister Vent. This diary contains the door code to access Audio Diary {034} in room 7 at Fighting McDonagh's.


  • {025}
    Audio Diary {025} is next to a Circus of Values in the northern end of the Upper Wharf.


  • {026}
    Audio Diary {026} is on a desk in the Wharfmaster's office.


  • {027}
    Audio Diary {027} is on top of a crate past the Security Bullseye Plasmid and under the Wharfmaster's office and .


  • {028}
    Audio Diary {028} is in an alcove on the way towards Jet Postal and Fighting McDonagh's.


  • {029}
    Audio Diary {029} is on a bench in the glass tunnel towards Jet Postal and Fighting McDonagh's.


  • {030}
    Audio Diary {030} is on a table just inside the entrance to the Jet Postal.


  • {031}
    Audio Diary {031} is on a table by the center column in the main room of Fighting McDonagh's.


  • {032}
    Audio Diary {032} is on a table along the window of the main room of Fighting McDonagh's.


  • {033}
    Audio Diary {033} is on the floor by the bed in room 6 of Fighting McDonagh's.


  • {034}
    Audio Diary {034} is on the floor by the bed in room 7 of Fighting McDonagh's. The lock on room 7 can either be hacked or opened with the code from Audio Diary {024}.


  • {035}
    Audio Diary {035} is on a desk in the basement of Fighting McDonagh's.


  • {036}
    In the basement of Fighting McDonagh's, there is a flooded ventilation shaft leading back to the entrance, coming out by the Gene Bank. Audio Diary {036} is floating near the exit of the shaft.


  • {037}
    Audio Diary {037} is in the locked cell under Fontaine Fisheries. The lock can either be hacked or opened with the code from Audio Diary {023}.


  • {038}
    Audio Diary {038} is in the Freezer Lower Floor in the back of the freezer to the left of the upgrade machine. The ice around the door must be melted to gain access.
Smuggler's Hideout
In Smuggler's Hideout there are 3 Audio Diaries available: {039 - 041}

NOTE: Audio Diaries are numbered in order of availability


{039}: Peach Wilkins - Meeting With Fontaine
{040}: Frank Fontaine - Kraut Scientist
{041}: Peach Wilkins - Offered a Deal

  • {039}
    Audio Diary {039} is in the Storage Cave against a pile of crates.


  • {040}
    Audio Diary {040} is in a storage cell behind a locked gate down the path after the control room.


  • {041}
    Audio Diary {041} is on the bridge towards Arcadia.
Arcadia
In Arcadia there are 17 Audio Diaries available: {042 - 057 , 66}

NOTE: Audio Diaries are numbered in order of availability


{042}: Bill McDonagh - Seeing Ghosts
{043}: Dieter Sonnekalb - Big Night Out
{044}: Brigid Tenenbaum - Mass Producing ADAM
{045}: Julie Langford - Arcadia Closed
{046}: Mariska Lutz - Shouldn't Have Come
{047}: Julie Langford - The Saturnine
{048}: Andrew Ryan - The Market is Patient
{049}: Diane McClintock - Heroes and Criminals
{050}: Julie Langford - Early Tests Promising
{051}: Andrew Ryan - Offer a Better Product
{052}: Julie Langford - What Won't They Steal
{053}: Julie Langford - Teaching an Old Hound
{054}: Julie Langford - The Lazarus Vector
{055}: Julie Langford - Lazarus Vector Formula
{056}: Julie Langford - Arcadia and Oxygen
{057}: Brigid Tenenbaum - Maternal Instinct
{066}: Andrew Ryan - The Great Chain

  • {042}
    Audio Diary {042} is in on the ground in the Tea Garden.


  • {043}
    Audio Diary {043} is on the ground next to a bench in the Tea Garden where two ghosts can be seen.


  • {044}
    Audio Diary {044} is in the Tea Garden across the room from the ghost bench.


  • {045}
    Audio Diary {045} is on a table next to a Gene Bank in the upper maintenance area of the Tea Garden.


  • {046}
    Audio Diary {046} is on a rock just past the rocket turret near the stairs between Upper and Lower Rolling Hills. .


  • {047}
    Audio Diary {047} is at the entrance to a cave that appears in Lower Rolling Hills after the trees are killed. The diary spawns as you leave.


  • {048}
    Audio Diary {048} is on a bench just inside the entrance to Waterfall Grotto.


  • {049}
    Audio Diary {049} is in a locked maintenance room, which can be opened using Electro Bolt, in Waterfall Grotto.


  • {050}
    Audio Diary {050} is on a create near the water wheel in the flooded area of Waterfall Grotto.


  • {051}
    Audio Diary {051} is next to a body in the flooded area of Waterfall Grotto.


  • {052}
    Audio Diary {052} is on the floor just inside the entrance to Research Laboratories.


  • {053}
    Audio Diary {053} is on a table in Research Laboratories.


  • {054}
    Audio Diary {054} is in the inventory of Langford's corpse in her office.


  • {055}
    Audio Diary {055} is in the wall safe in Langford's Office.


  • {056}
    Audio Diary {056} is next to a create at the entrance to the Tree Farm.


  • {057}
    Audio Diary {057} is on the ground at the top of the steps leading towards the Farmer's Market.


  • {066}
    Audio Diary {058} is on a bench in the Arcadia Metro Station. This Audio Diary can only be found after returning from the Farmer's Market and lifting the lock-down.

Farmer's Market
In the Farmer's Market there are 8 Audio Diaries available: {058 - 065}

NOTE: Audio Diaries are numbered in order of availability


{058}: Tasha Denu - Bee Enzyme
{059}: Andrew Ryan - Pulling Together
{060}: Andrew Ryan - First Encounter
{061}: Brigid Tenenbaum - Hatred
{062}: Andrew Ryan - Desperate Times
{063}: Pierre Gobbi - Water in Wine
{064}: Brigid Tenenbaum - Functional Children
{065}: Brigid Tenenbaum - ADAM Explained

  • {058}
    Audio Diary {059} is in the room that the airlock from Arcadia opens into, and lies next to the pneumo.


  • {059}
    Audio Diary {059} is in the first area of the Farmer's Market on the counter of Paddon Meats.


  • {060}
    Audio Diary {060} is in the back room of the lower Market.


  • {061}
    Audio Diary {061} is on a table in the flooded area of the back room of the lower Market.


  • {062}
    Audio Diary {062} is in a freezer crawlspace behind a counter in the upper corner of the market.


  • {063}
    Audio Diary {063} is on the ground in front of the tunnel leading to Winery and Apiary.


  • {064}
    Audio Diary {064} is on a table in the northeastern corner of the Winery.


  • {065}
    Audio Diary {065} is on the counter in the Apiary.
Fort Frolic
In Fort Frolic there are 15 Audio Diaries available: {067 - 081}

NOTE: Audio Diaries are numbered in order of availability


{067}: Diane McClintock - Stood Up Again
{068}: Sander Cohen - Musical Insult
{069}: Silas Cobb - Come to the Record Store
{070}: Sander Cohen - The Wild Bunny
{071}: Sullivan - Artist's Feud
{072}: Albert Milonakis - Fancy Cigarettes
{073}: Sander Cohen - The Doubters
{074}: Martin Finnegan - The Iceman Cometh
{075}: Bill McDonagh - Fontaine's Army
{076}: Bill McDonagh - Guns Blazing
{077}: Hector Rodriguez - It's All Grift
{078}: Jasmine Jolene - Pregnancy
{079}: Anna Culpepper - Ryan's Stableboy
{080}: Sullivan - Bump Culpepper?
{081}: Sander Cohen - Requiem for Andrew Ryan

  • {067}
    Audio Diary {067} is at the top of the main staircase in the Upper Atrium.


  • {068}
    Audio Diary {068} is in the Projection Room of Fleet Hall.


  • {069}
    Audio Diary {069} is between the Lower Atrium and the Cocktail Lounge, sitting on a table outside of the restrooms and next to the burning chairs.


  • {070}
    Audio Diary {070} is behind a plastered corpse in the backroom of a shop between the Lower Atrium and the Cocktail Lounge.


  • {071}
    Audio Diary {071} is on the bar of the Cocktail Lounge.


  • {072}
    Audio Diary {072} is infront of a corpse in the downstairs area of Le Marquis D'Epogue.


  • {073}
    Audio Diary {073} is on a small table in Cohen's Collection in the Upper Atrium.


  • {074}
    Audio Diary {074} is frozen to the wall in the Frozen Tunnel.


  • {075}
    Audio Diary {075} is sitting in a crate next to the stairs in the lower level of Sir Prize.


  • {076}
    Audio Diary {076} is in Robertson's Tobaccoria, which is in the lower level of Poseidon's Plaza between Sinclair Spirits and Eve's Garden.


  • {077}
    Audio Diary {077} spawns on the bar of Eve's Garden after entering the back room.


  • {078}
    Audio Diary {078} is under the bed in the back room of Eve's Garden.


  • {079}
    Audio Diary {079} is behind the counter of Rapture Records.


  • {080}
    Audio Diary {080} is on a pool table in the upper level of Pharaoh's Fortune.


  • {081}
    Audio Diary {081} is on a table in the Fleet Hall Projection Room after finishing Cohen's masterpiece.
Hephaestus
In Hephaestus there are 17 Audio Diaries available: {082 - 098}


NOTE: Audio Diaries are numbered in order of availability


{082}: Bill McDonagh - Ryan Takes F Futuristics
{083}: Kyburz - Scoping the Gate
{084}: Bill McDonagh - Stopping Ryan
{085}: Anya Andersdotter - Going to Heat Loss
{086}: Andrew Ryan - A Man or a Parasite
{087}: Bill McDonagh - Fontaine's Legacy
{088}: Pablo Navarro - Running Short on R-34s
{089}: Anya Andersdotter - Assassin
{090}: Andrew Ryan - Impossible Anywhere Else
{091}: Pablo Navarro - Kyburz Door Code
{092}: Bill McDonagh - Genetic Arms Race
{093}: Pablo Navarro - Getting a Break
{094}: Kyburz - Device Almost Finished
{095}: Pablo Navarro - Market Maintenance Code
{096}: Andrew Ryan - Great Chain Moves Slowly
{097}: Kyburz - The Dream
{098}: Kyburz - Assembling the Bomb
  • {082}
    Audio Diary {082} is in a crate beside the second Circus of Values.


  • {083}
    Audio Diary {083} is on the floor between a Circus of Values and Vita-Chamber, in the room before reaching Central Control.


  • {084}
    Audio Diary {084} is in the inventory of the corpse on the first right column in Central Control.


  • {085}
    Audio Diary {85} is in the inventory of the corpse on the third right column in Central Control.


  • {086}
    Audio Diary {086} is on a desk in the room on the right in Central Control.


  • {087}
    Audio Diary {087} is at the end of the upper level, just above the security camera, in the Core.


  • {088}
    Audio Diary {088} is on an overturned cabinet under the security camera in the Core.


  • {089}
    Audio Diary {089} is next to the Gatherer's Garden in the Core.


  • {090}
    Audio Diary {090} is on a desk in the bottom walkway of the Core.


  • {091}
    Audio Diary {091} is on the floor in the corner of Upper Heat Loss Monitoring .


  • {092}
    Audio Diary {092} is on a desk in the flooded area of Lower Heat Loss Monitoring.


  • {093}
    Audio Diary {093} is on the desk near the Gene Tonic in Lower Heat Loss Monitoring.


  • {094}
    Audio Diary {094} is on a desk next to a Gene Bank in a small room across from Kyburz's Office.


  • {095}
    Next to the entrance to Kyburz's Office is a small access door to a crawlspace that leads under the stairs. Audio Diary {095} is under the base of the stairs leading down to Kyburz's Office and Lower Workshops.


  • {096}
    Audio Diary {096} is on the desk in Kyburz's Office.


  • {097}
    Audio Diary {097} is in the inventory of a body in the Lower Workshops.


  • {098}
    Audio Diary {098} is on a table across from the bomb in the secret room of the Lower Workshops.
Rapture Central Control
In Rapture Central Control there are 3 Audio Diaries available: {099 - 101}

NOTE: Audio Diaries are numbered in order of availability


{099}: Yi Suchong - The Vita Chamber
{100}: Yi Suchong - Mind Control Test - Kraut Scientist
{101}: Yi Suchong - Baby Status - Offered a Deal

  • {099}
    Audio Diary {099} is on a table in the corner of the Control Room.


  • {100}
    Audio Diary {100} is on a table in the room after crawling through the vent.


  • {101}
    Audio Diary {101} is nex to {100} on a table in the room after crawling through the vent.
Olympus Heights
In Olympus Heights there are 6 Audio Diaries available: {102 - 107}

NOTE: Audio Diaries are numbered in order of availability


{102}: Yi Suchong - Mozart of Genetics
{103}: Yi Suchong - Fontaine's Human Jukebox
{104}: Yi Suchong - Mind Control Antidote
{105}: Sullivan - Artist Woman
{106}: Paparazzi - Fontaine's Breakup
{107}: Frank Fontaine - Sad Saps

  • {102}
    Audio Diary {102} is on the bar in Bistro Square near the Gatherer's Garden.


  • {103}
    Audio Diary {103} is in the room to the left after entering Suchong's Apartment in Mercury Suites.


  • {104}
    Audio Diary {104} is on a desk in the flooded laboratory area of Suchong's Apartment in Mercury Suites.


  • {105}
    Audio Diary {105} is in the entrance hallway of Culpepper's Apartment in Mercury Suites.


  • {106}
    Audio Diary {106} is on a crate on the highest accessible level of in Mercury Suites.


  • {107}
    Audio Diary {107} is on a table in the room to the right in Fontaine's Apartment in Mercury Suites.
Apollo Square
In Apollo Square there are 6 Audio Diaries available: {108 - 113}

NOTE: Audio Diaries are numbered in order of availability


{108}: Diane McClintock - What's Happening Here?
{109}: Diane McClintock - Atlas Lives
{110}: Yi Suchong - Protection Bond
{111}: Diane McClintock - Meeting Atlas
{112}: Frank Fontaine - The Longest Con
{113}: Diane McClintock - Today's Raid

  • {108}
    Audio Diary {108} is on the ground by the entrance to Apollo Square from Olympus Heights.


  • {109}
    Audio Diary {109} is next to the Gatherer's Garden.


  • {110}
    Audio Diary {110} is on the ground next to the drilled body in Suchong's clinic in Artemis Second Floor.


  • {111}
    Audio Diary {111} is in a steamer trunk to the right just inside Hestia Chambers (Fontaine's Center For the Poor).


  • {112}
    Audio Diary {112} is on a desk on the Hestia Fourth Floor.


  • {113}
    Audio Diary {113} is in the inventory of a corpse on a table on the Hestia Fourth Floor.
Point Prometheus
In Point Prometheus, the FINAL 9 Audio Diaries are available: {114 - 122}

NOTE: Audio Diaries are numbered in order of availability


{114}: Brigid Tenenbaum - Why Just Girls?
{115}: Yi Suchong - Changing Employers
{116}: Andrew Ryan - Marketing Gold
{117}: Yi Suchong - Extra Munitions
{118}: Yi Suchong - Protecting Little Ones
{119}: Andrew Ryan - Mistakes
{120}: Yi Suchong - Protector Smell
{121}: Yi Suchong - Missing Boots
{122}: Yi Suchong - Cheap ♥♥♥♥♥♥♥♥♥♥♥♥♥♥

  • {114}
    Audio Diary {114} is on on a desk in the upper balcony area of Little Wonders.


  • {115}
    Audio Diary {115} is in a trashcan in a small storage room to the right of the entrance to Optimized Eugenics. The door is blocked by ice that must be melted.


  • {116}
    Audio Diary {116} is on top of a machine in the Test Subject Storage area of Optimized Eugenics.


  • {117}
    Audio Diary {117} is on the ground near the RPG Turret in the Plasmid Prototyping area of Optimized Eugenics.


  • {118}
    Audio Diary {118} is on top of a filing cabinet in the east room of Suit Assembly Upper Floor in Failsafe Armored Escorts.


  • {119}
    Audio Diary {119} is on top of a machine next to the Gene Bank in Suit Assembly Upper Floor.


  • {120}
    Audio Diary {120} is on top of a machine in the west room of Suit Assembly Upper Floor.


  • {121}
    Audio Diary {121} is on a desk in the back of the Candidate Conversion area in Failsafe Armored Escorts.


  • {122}
    Audio Diary {122} is on a table next to a Circus of Values in a sealed room in the back of Failsafe Armored Escorts. The door is blocked by ice that must be melted.
One Grateful Fan
Playing BioShock had a major impact on my life. It sounds weird to say, but it was one of the first games I ever bought and, many purchases later, is still at the top of my list. It was a first in a long chain of events that got me interested for the first time in gaming, reading the works of Ayn Rand, and started a fascination in the stories of dystopias.

"Is a man not entitled to the sweat of his brow?" This seemingly simple question and the experience that followed opened my mind to countless questions and possibilities ranging from the mundane to fundamental issues of morality and the nature of reality. It stretched my imagination as I wondered of the new possibilities in storytelling. It caused me to question my previous views of games. But loudest of all these questions was “who the hell created this game and how did they create this world of beauty and terror twisted together with these philosophical ideals?”

I’m not sure if anyone applicable will ever read this, but I just wanted to quickly say thank you to Ken Levine and all those at Irrational, past and present, who have worked hard to create BioShock and other amazing games that continue to inspire millions around the world, including myself. I look forward to whatever projects you may pursue in the future and wish you the best of luck.

-CityofRapture246
11 Yorum
CityofRapture246  [yaratıcı] 18 Eyl 2016 @ 14:22 
WIP
Kanaev 18 Eyl 2016 @ 7:32 
Would you kindly repost your guide to the Remaster hub? Just for convenience sake.
palavering 20 May 2016 @ 11:00 
Well said, COR246. I knew Ms. Rand and did some group therapy work with Branden, the latter dying recently. I thought of Rand the moment Ryan spoke his first words. (I think Trump is going to prove the point Rand was making in Atlas Shrugged.)
Shuvack 24 Tem 2015 @ 10:14 
"First encounter" is for some reason put in Neptune's Bounty--Smuggler's Hideout inside my game, hell if I know what caused this bug.

And great thanks for the guide, I was really thorough in my playthrough and found 118 recordings, I'd feel bad if I've uninstalled it without a little backtracking to check if I missed something, getting to know as much as possible about Rapture is really worth the experience, and thanks to this on Steam Overlay- I didn't have to run around, one hitting everything for as long as I would've to.
000kuma000 15 Tem 2015 @ 1:39 
amazing, this sis a really great and hard job, well done m8!
glupschipup 17 Nis 2015 @ 9:56 
Great Guide by a true, great Fan, you have all my respect.
LazyGamerMike 8 Mar 2015 @ 19:47 
Thanks for making this and your comment at the end is very similiar to my experience with gaming. Bioshock was a huge moment in my gaming experiences and also got me into dystopian stories.
Eva_collection 18 May 2014 @ 21:14 
AHHH ha thank you Ivhave the tendancy of over looking VERY simple things, I am replaying the game to accumalate all the safes and all the audios. So thank you. (I kept zaping it and other things)
CityofRapture246  [yaratıcı] 17 May 2014 @ 22:27 
@Eva_collection By this time you may have already figured it out, but for those who also have this problem:
In the lower level of the Medical Pavilion, where all the dental offices are, there is a locked door that needs a key to open. The key can be seen through the broken window to the left of the door and can be snatched using Telekinesis. There is no audio diary though; only a safe.
Eva_collection 17 May 2014 @ 18:58 
I have a question there is locked door in the medical lab that needs a key.. need (?) dentist key. WHere is this key