Crusader Kings II

Crusader Kings II

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Faster Council & Better Council Scaling
   
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5 aug 2019 om 17:43
8 aug 2019 om 12:38
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Faster Council & Better Council Scaling

In 1 verzameling van iNzain`
iNzain Mods
2 items
Omschrijving
Features:
This mod makes most council actions (jobs) considerably faster & more likely to succeed.
Fabricating claims, settling tribes and converting lands, even as unreformed pagans, should be approximately three times faster with this mod depending on your council.

Speaking of which, this mod includes my Better Council Scaling mod, which improves the attribute-based scaling of council actions so that it is always worthwhile to upgrade your councillors. The mod also adds scaling to skill levels 23-30 that is missing from the base game.

Check out the standalone version of Better Council Scaling: https://steamcommunity.com/sharedfiles/filedetails/?id=1826421141

Not compatible with Ironman. Not compatible with mods that change any of the job_ -files or 00_scripted_score_values.txt.

Tested to work on 3.2.1.

Update August 8th 2019:
-Further tuned the councillor skill scaling especially at higher levels.
19 opmerkingen
Kuollut 24 sep 2022 om 2:31 
does the AI use this ? or affects it by any chance ?
Eagle 11 25 jul 2020 om 7:50 
thanks for fixing councilors, makes them actually be useful
lmfao 17 apr 2020 om 22:48 
nvm it works, just takes a lot of reopening, clearing the download cache, and disabling cloud sync
mulignan annihilator 12 apr 2020 om 18:32 
Can you make a direct download for this?
lmfao 6 apr 2020 om 15:04 
Is there a direct download for this?
iNzain`  [auteur] 3 feb 2020 om 10:30 
@raguel Sure, feel free. Same goes for any other requests for this mod for now and in the future.
raguel 26 jan 2020 om 10:31 
Autocrator 19 okt 2019 om 13:14 
Does this work with the new update. Half of the mods I use are not working and I don't know if this one is working or not.
zlatky 9 sep 2019 om 3:52 
Aaah, crap...That's too bad...Thx for the quick reply, tho! :-/
iNzain`  [auteur] 9 sep 2019 om 3:51 
@zlatky No, sorry.