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Instead of not being smooth, change it to several boxes that are filled with green.
and since it is illuminated, the member card could be added (which adds a basement in the store with better items but more expensive at the same time)
There is hope that they will release a taintent
Something like:
dollar
some reference item:
mtn dew
dorito
the item that reveals the entire map and marks
or something related to those memes
Well I tried to do this on the main.lua document but it didn't work:
local illuminati = Isaac.GetPlayerTypeByName("illuminati")
function mod:PostUpdate()
local player = Isaac.GetPlayer(0)
if player:GetPlayerType() == illuminati then
if not player:HasCollectible(item) then
player:AddCollectible(item, 0, true)
end
end
I don't know where is the mistake here.
Thanks for the help also.
that sounds like you're using a static ID number for the item, in the items xml dont give it any id, in the lua code you get the id by doing local itemID = Isaac.GetItemIdByName("Vip member");