Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

87 ratings
How much is this sword - Ancillary merchant mod[ENG]
   
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Tags: mod, campaign
File Size
Posted
Updated
390.994 KB
Jul 24, 2019 @ 1:10am
Jan 30, 2023 @ 10:08pm
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How much is this sword - Ancillary merchant mod[ENG]

Description
English locale version of my original How much is this sword mod.

Now, from 10 turns to every 10 turns, Ancillary merchants come to you.

If player does not have a minimum amount of money in the treasury, they will not appear.

Each merchant has a different kinds of random sale.

There's a merchant who selling accessories, weapons, horses, and armors.

There's a merchant, doesn't seen at screenshot, but sells their own unique class weapons and armor.

Some locale text may looks weird, cause its not originally made with ENG ver. please be generous.

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Now you can buy weapons and armor with money.

You can pick a random ancillary or accessories at a relatively low price, or you can pay a little more to get the specific kind of accessories you want.

In the later parts of the game(65 and 75 turns after), a merchant will visit who sells very unique class weapons or armors.

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Known bug :
Because of the using new event category for this mode only, campaigns with this mod have an issue that the game CTD when the mod is removed in the middle of campaign playing.
Please do not remove or deactivate it until get the end of campaign that you playing.
Has not responsible for glitches that result from conflicts with other mod.
29 Comments
DcT Jan 31, 2023 @ 5:18am 
wow thank you
Backmechuisa  [author] Jan 30, 2023 @ 10:10pm 
Updated to latest game version.
Thank you for call me back even I forgot this mod.
Akahige Sep 3, 2022 @ 2:36pm 
Mod's dead, then?
Sting Mar 12, 2020 @ 8:54pm 
pls update
Solero Feb 11, 2020 @ 5:40am 
please update
Arrakhis Jan 28, 2020 @ 6:31pm 
update plz
Fenrir46 Dec 8, 2019 @ 6:13am 
so is this mod getting a update for the new version
Nitsah Sep 9, 2019 @ 5:41am 
Update?
Elliot_Ostrand Aug 13, 2019 @ 10:50am 
Also, can I deactivate the mod to play a separate campaign and then reactivate it to play the modded campaign?
Elliot_Ostrand Aug 13, 2019 @ 10:48am 
Nice! Do the weapons vary. Does it use random weapons? If the answer is no to both these questions, then it is still a very good, well needed mod. Thank you!