Besiege
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Block Scaling Tools
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19 juil. 2019 à 2h13
27 mars à 14h08
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Block Scaling Tools

Dans 1 collection faite par dagriefaa
dagriefaa's toolbox
14 objets
Description

                Advanced Building Wiki Page[besiege.fandom.com]  |  GitLab Repository[gitlab.com]

                                         Uninstall EasyScale.

Modern Besiege revolves around two 'hidden' features - removing limits on value sliders, and changing the scale of blocks. Many machines rely on them because the game allows you to load them without mods.

However, you do need mods to set them ingame.
NoBounds handles limits on sliders.
This mod handles scaling blocks. And more besides.

Colliderscope is recommended if you want to keep your sanity.

Scaling
This is by far the most complete and properly-integrated scaling mod to ever be made for Besiege. Nothing - not EasyScale, not HardScale, not PBP - even comes close.
  • The Scaling Gizmo allows fast and intuitive handling of multi-block selections
  • The Transform Mapper allows precise tuning of individual blocks (with independent copy/paste and draggable infinite slider inputs)
  • A numerical display for transform gizmos tells you precisely how much you're moving a selection, for fast and repeatable actions
  • Full support for Build Surfaces, making them responsive to scaling and preventing nasty edge cases



Build Surfaces
- Translation is read-only.
- Rotating in the gizmo only affects the hitboxes of the corner nodes. Use the rotate gizmo to rotate the whole surface.
- Scaling in the mapper does not change the positions of the nodes. Use the scale gizmo to make them move.



Bracecube Creation/Warping
  • Scale a brace to 0 on all axes with the Transform Mapper, then scale it up again to make a bracecube.
  • Press Ctrl+D while rotating a brace to warp it.

Read the Bracecube wiki page for additional information.[besiege.fandom.com]

Other Tweaks and Fixes
  • Unhides smooth surface blocks/scaling blocks
  • Unhides build surface mass slider, (visual) thickness slider, glass tint slider, and collision toggle
  • Unhides wheel inflation slider
  • Enables placing intersecting blocks by default
  • Decreases the minimal size of surface nodes
  • Updates build surfaces when scaled
  • Makes visuals and selection areas of pins and cameras uniform with camera distance
  • Makes rotation arrows (wheels, hinges, etc.) scale uniformly with the block, and hides them when the HUD is hidden
  • Adds a keybind for selecting only surface nodes and edges
  • Adds several extra keybind hints

Notes
  • Rebind the shortcuts in the mod config files.
  • Mod is also known by: BST, BTM, ScalingTools™
  • Place bugs in comments with instructions on how to reproduce them.

Known Bugs
  • Translation in the transform mapper is disabled for clients because it crashes servers.
  • Symmetry is not enabled for the transform mapper.
97 commentaires
2647036390 4 avr. à 20h26 
will this change mass by the way?
[FaZe] peanutbutterjar23 5 mars à 18h15 
works and me likey :GDNormal:
budgetcommander 9 févr. à 18h31 
Do you have the dependencies installed?
⎛⎝Willzebub_⎠⎞ 5 févr. à 16h45 
enabled and does not work, checked it was enabled multiple times
Ornery_Day 3 févr. à 15h59 
I promise you I'm sane, but when I checked again, it for some reason started working—I tried yesterday quite a few times, but it would always exhibit the same behavior. No idea what happened, sorry!
dagriefaa  [créateur] 2 févr. à 21h30 
check it's enabled in the mod menu
updates turn off mods
Ornery_Day 2 févr. à 18h49 
doesn't seem to work anymore, the options don't appear in the editor and I can't select anything anymore. Playing on Linux.
Migs_HelloKit 13 déc. 2024 à 16h08 
how i add mods im my game?
Shepherd_Lover 29 nov. 2024 à 13h10 
Whenever I try to stretch it, whatever number i put in, it just resets back to 1.
Nemoturtle 19 oct. 2024 à 9h44 
I keep having issues with this mod due o it disabling my ability to select blocks and move them.