Cities: Skylines

Cities: Skylines

359 ratings
Trees' Respiration 2
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491.520 KB
Jul 13, 2019 @ 7:39pm
May 21, 2021 @ 12:22am
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Trees' Respiration 2

In 1 collection by Klyte45
Klyte's Mods - 6th Generation
14 items
Description
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This mod make all trees in the game helps in disperse the pollution in the soil, once in the game this is the same of the air pollution.

You can change the intensity of the cleaning from x0 (disabled) to x256.

There are 3 differents categories of tree:
- Terrain trees: that ones in the map, placed directly in the soil
- Buildings/Parks lots trees: trees used as decoration in assets
- Road trees: trees that decorate streets

NOTICE: The terrain tree processing can drop the FPS in some cases. Use x0 to disable it if you're having some slowdown. Since v2, was added a new setting to adjust the simulation accuracy, that can help with performance tunning!

Update v2
-New UI in game screen at <K> button.
-Added an extra setting for the simulation accuracy (how much objects will be processed in each frame). It will allow a better adaptance in both low or high PC specs.
-Removed all code detours from the mod, so it's now full compatible with TM:PE!
- Per-savegame configuration

Incompatible mods
- None known
78 Comments
Damien Wolf (XIII) Apr 30, 2024 @ 8:41pm 
I wish someone at least make a temporary fix for this mod. Until Klyte decided to update it.....
Damien Wolf (XIII) Apr 10, 2024 @ 12:10am 
When this mod will be back.....?????
Red Jan 17, 2024 @ 11:35pm 
when will this mod be back😢
HayManMarc Jul 27, 2023 @ 12:07am 
I love this mod. Hope it gets an update.
Klyte45  [author] Jan 5, 2023 @ 2:41pm 
Dead and gone... May be back in end of this year (2023)
unimike Jan 1, 2023 @ 4:28pm 
That's too bad, it's dead.
Hestia Dec 30, 2022 @ 4:04pm 
Mod definitely dug a grave. Sad =(
NanoGrrl Dec 29, 2022 @ 11:19am 
Yeah, this finally died. :( :( :( I hope it does get updated! I miss it already.
Bobinator The Destroyer! Dec 27, 2022 @ 8:54am 
Hey Kyle, if you're not interested in updating this mod, can you release the source code? I'd like to try and fix it.
macluk Dec 25, 2022 @ 9:34am 
It doesn't crash my game... but it doesn't make any changes to noise pollution anyway whether any of its values is set to 0 or 256 :(
Worse still - it actually increases ground polution the higher the values are (coupled with simulation accuracy at its lowest)