Arma 3
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Operation: Arsenal Expansion for OPTRE
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39.057 MB
Jul 8, 2019 @ 8:43pm
Jul 9, 2024 @ 6:34pm
23 Change Notes ( view )

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Operation: Arsenal Expansion for OPTRE

Description
If you'd like to donate to me: https://ko-fi.com/spartanjackwar
If you would like to contact me join this Discord or comment below:
https://discord.gg/EYPh5UN

OPAEX includes additional equipment, as well as enhancements to existing equipment, for the OPTRE mod.

Current additions:
  • VTOL hornet variant.
  • VTOL pelican variants.
  • VTOL sparrowhawk variants.
  • All hornets now have a pilot camera and laser designator.
  • Pylon systems for hornets, armed falcons, armed pelicans, and sparrowhawks.
  • All pelicans, hornets, sparrowhawks, and falcons now have a reworked HUD.
  • Added a new M41 SSR, aka SPNKR, for all OPAEX ammos. Contains several missile types, such as SALH, Thermal, SACLOS, and dumbfire.
  • Spartan laser, added as a launcher. Has a 5-shot battery and features a unique charge-up sequeunce.
  • Impact smoke grenades for all GLs on all rifles, OPTRE and otherwise.
  • Smoke rockets on both pelicans, hornets, and sparrowhawks.
  • Scorpion now has smoke screen canisters.
  • Glassing beam found in the effects section of the 3den modules menu.
  • Disruptor bomb in both module and aircraft weapon forms.
  • Cryobomb in both module and aircraft weapon forms.
  • Unit switching for Mjolnir and Elite gear equipped from the arsenal.
  • Illumination bomb both in module and aircraft weapon forms.
  • Warthog with a shotgun for a turret.
  • A cursed halo inspired D20 grenade, which does random things when thrown. (Needs to be enabled via addon options)
  • ACE tagging spray cans.
  • Addon checking system for units so they can verify who is using unknown sidemods.
Items that have a strikethrough have been integrated with OPTRE.

I would ask that anyone who would like to repack content from this mod credits me with a link or mention.

Credits:
-Article 2 Studios, for OPTRE.
-You, for actually taking the time to read.
-Mesa for the textures and model for the spartan laser.
-The OPTRE community, for their support and feedback.
-The Insurrectionists, for being great target practice.
-Microsoft, 343, and Bungie: For the Halo universe.
-Inferno Plus for cursed halo.
-OPCOS, Article 2 Declassified, The Carver Findings, The Cole Protocol, and the authors of said addons for being an inspiration.
Popular Discussions View All (3)
0
Mar 1 @ 7:30am
Struggling to load Spartans
waffl
0
Dec 13, 2022 @ 6:23am
Does anyone know how to fix the infinite glassing beam?
Red
0
Nov 24, 2021 @ 3:36am
spartan armor in vanilla campaign
WOLF
149 Comments
Shurelia Mar 12 @ 7:23pm 
Can you increase the damage of the Spartan laser?
EDIT
//Have to have a backpack on that is empty for this to //work then run the command so it shifts u into the //spartan then respawn you will respawn in a black diving //suit or as a white t posing model then run the
//player set etc to make command on server i believe
//This does prevent boot visor
//Then open and close the arsenal and it gives you
//The option to boot visor
//Then run the command commands
Above is a script and explanation.
Current problems are that if you die you have to do it again and if you need ammo/open arsenal you will have to do it again. But since your in a master chief suit dying is a skill issue.
//Have to have a backpack on that is empty for this to //work then run the command so it shifts u into the //spartan then respawn you will respawn in a black diving //suit or as a white t posing //model then run the
//player set etc to make command on server/local(I spawn local, global, server and it works) i //believe
//This does prevent boot visor to fix this
//Then right click only on the arsenal and it gives you
//The option to boot visor. However if you need to open the arsenal
//It will remove you from antistasi

player additem "OPTRE_MJOLNIR_Mk4Armor";
player assignItem "OPTRE_MJOLNIR_Mk4Armor";
player additem "OPTRE_MJOLNIR_Mk4Helmet";
player assignItem "OPTRE_MJOLNIR_Mk4Helmet";
player additem "OPTRE_MJOLNIR_Undersuit";
player assignItem "OPTRE_MJOLNIR_Undersuit";

//May be able to replicate respawn with the commands
//player setVariable ["eligible",true,true];
//player remoteExec ["A3A_fnc_makePlayerBossIfEligible", 2];
//player remoteExec ["A3A_fnc_createPetros", 2];
Spartanjackwar  [author] Oct 28, 2024 @ 12:03am 
There is no way to make antistasi work without someone writing a code patch that uses my eventhandler "OPAEX_EventHandler_SwapPlayerUnit".
Tack The Killer Oct 27, 2024 @ 8:18pm 
Is there no way of getting this to work for antistasi?
Timo B. Oct 11, 2024 @ 6:38am 
The skeloton swap system appears to be broken. It gives a mismatch: abort message and then completely breaks the person wearing MJLONIR.
Garuda XIII Aug 13, 2024 @ 9:49pm 
Got it! Thanks!
Spartanjackwar  [author] Aug 13, 2024 @ 6:37pm 
Run one of these.

player addWeapon "OPAEX_D20_W_Barriergun";
player addMagazine "OPAEX_D20_M_Barriergun";

player addWeapon "OPAEX_D20_W_FusionCoilGun";
player addMagazine "OPAEX_D20_M_FusionCoilGun";
Garuda XIII Aug 9, 2024 @ 3:40am 
How do you spawn these
+Ma5B Barrier gun (only available via D20 drop or scripting)
+Ma5B FusionCoil gun (only available via D20 drop or scripting)
?

I'm not familiar with scripting