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翻訳の問題を報告
Some weapons are definitely superior to others for PvE but at some point it just comes down to player preference.
TLDR: almost anything will work well, if you're looking for a more concrete answer the majority of weapons that are good for PvP are effective for PvE as well (a combination of good damage and frame data are universally valuable regardless of opponent).
Bleed in Dark Souls III is garbage. With a greatsword, you cannot pressure someone with bleed, as its buildup decays too fast, and by the time it procs, you will have killed your opponent twice over.
Ghost hits with frostbite deal no damage. Frostbite is pointless.
Crescent Moon Sword's weapon art doesn't deal much damage for its low speed and audible startup. It's also a pretty terrible weapon. It is a slow curved sword with a shorter length and a worse weapon art than the Follower Sabre. I'd never use a weapon that, even when two-handed, has a slower attack speed and worse moveset than a straight sword with less damage and less utility, even as a finisher.
Also, did you know that Vordt's Great Hammer procs Frost on enemy players within the weapon's hitbox even if the hit doesn't actually land? It's a solid weapon especially for low SL's - And so long as you aren't trying to fight another Great-Club with it, the thing's a really solid weapon despite its lower damage.
Finally, the Crescent Moon Sword's weapon art damage scales predominantly with Dex, so with minimal Int or low Int you can use it as a finisher or pull it out to put pressure on someone trying to heal. Slower but much better damage than any of the throwables. You didn't even mention its ranged WA.
I'd argue that Shortsword is better than CC, ignoring its ability to cast HSM, the strongest sorcery in meta PVP. Shortsword with an offhand catalyst is significantly better. There is no reason to run CC on any build over any other comparable catalyst, let alone any other decent straight sword.