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Lutebot can play a total of 25 notes, exactly two octaves.
In the editor, the commands go from "equipmentcommand 0" to "equipmentcommand 24".
But ingame the lute can also play chords.
In the editor it is the command lines "equipmentcommand -1" to "equipmentcommand -9"
These are also the sounds that can be played manually with the mouse.
So if someone has an idea how to increase the number of notes in the Lutebot so that they can
play the notes with a negative sign in the game, come up with the solution!
I can imagine that you have to edit the programming code of lutebot ....