Garry's Mod

Garry's Mod

127 ratings
! Customizable Weaponry 2.0 - Bullet Penetration/Richochet Lua Interface
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Tool
Addon Tags: Roleplay, Realism
File Size
Posted
1.768 KB
Jun 16, 2019 @ 8:17am
1 Change Note ( view )

Subscribe to download
! Customizable Weaponry 2.0 - Bullet Penetration/Richochet Lua Interface

In 1 collection by infanticide gaming
dev
28 items
Description
What?
This addon overrides Customizable Weaponry 2.0's bullet code to allow for developers to programmatically enable/disable bullet penetration and/or bullet ricochet on a per entity basis.

Developers

Overriding bullet penetration
hook.Add("CW_canPenetrate", "riot_shield_canPenetrate", function(ent, traceData, direction) if (ent:GetModel() == "models/arleitiss/riotshield/shield.mdl") then return false -- Suppress bullet penetration end end)

Overriding bullet richochet
hook.Add("CW_canRicochet", "riot_shield_canRicochet", function(ent, traceData, penetrativeRange) if (ent:GetModel() == "models/arleitiss/riotshield/shield.mdl") then return false -- Suppress bullet ricochet end end)

It's not working!
CW 2.0 may be loading after this mod. This mod must load after CW 2.0 for it to work. You can try installing this addon in your server's addons folder instead of using the Workshop. Addons are also loaded in alphabetical order, but I don't know if it's ascending or descending order.
3 Comments
Rooki Mar 22, 2022 @ 8:29am 
About the not working its depending if linux or windows if windows i think alphabetic and linux reverse
Rooki Mar 22, 2022 @ 8:29am 
No its for developers
xLeviathan1922 Nov 9, 2021 @ 6:15pm 
Does it appear in the CW Admin settings under "Utilities" in the Q menu? Or is it just a command that is added?