The Escapists 2

The Escapists 2

77 ratings
ArmyCamp
   
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May 24, 2019 @ 10:40pm
Apr 1, 2020 @ 3:40am
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ArmyCamp

Description
*НОВОЕ ГЛОБАЛЬНОЕ ОБНОВЛЕНИЕ*
(читать описание)
Итак, в новом обновление были исправлены баги с дверями и другими незначильтельными баги.
Было добавленно:
-Новые металлоискатели (были добавлены в не особо нужных местах).
-Новый способ побега через крышу.
-Улучшена система вентиляции.
-Были убраны некоторые проходы.
-Некоторые прмещения, находящиеся на улице, теперь находятся в помещение, закрытыми стенами.
-Инструменты и другие контрабандные вещи будут попадаться в столиках с меньшим шансом.
-Убрана 2-ых часовая перекличка.
-И еще многие незначительные доработки.
Если будут баги, ошибки, недочеты и т.п., то я создам обсуждение, в котором вы можите описать баги и ошибки.
*ОПИСАНИЕ ЛАГЕРЯ*
Ну что, беглец, вот ты и попал в самый строгий армейский лагерь для заключенных! Режим для тебя покажется странным, но нам неинтересно твое мнение. Охрана следит в оба, а металлоискатели стоят на каждом шагу, ну а для большей уверенности, что ты не сбежишь отсюда, я могу сказать, что периметр лагеря окружен водой. Кстати, возле лагеря есть небольшой городишка, это, можно сказать, наша достопримечательность. Ну что, желаю удачи, и постарайся ВЫЖИТЬ ЗДЕСЬ. Надзиратель Фернер Фон Фауст

*NEW GLOBAL UPDATE*
(read description)
So, in the new update, bugs with doors and other minor bugs were fixed.
Was added:
-New metal detectors (were added in not particularly necessary places).
-A new way to escape through the roof.
-Improved ventilation system.
-Some passages were removed.
-Some premises on the street are now in the room, closed walls.
-Tools and other contraband items will be found in tables with a lower chance.
-Removed the 2-hour roll call.
-And many other minor improvements.
If there are bugs, errors, omissions, etc., then I will create a discussion in which you can describe the bugs and errors.
*DESCRIPTION OF THE CAMP*
Well, the fugitive, so you can hit in the most severe army camp for prisoners! The mode will seem strange to you, but we are not interested in your opinion. The guards are on the lookout, and metal detectors are at every turn, but to make sure you don't run away from here, I can tell you that the perimeter of the camp is surrounded by water. By the way, there is a small town near the camp, which is, we can say, our attraction. Well, good luck, and try to SURVIVE HERE. Warden Ferner Von Faust
48 Comments
﷽﷽﷽﷽﷽﷽﷽﷽﷽﷽ Jan 1, 2022 @ 7:47pm 
This prison looks really nice but I managed to escape in 2 minutes on my first attempt. When I start a prison I scan the map to figure out my escape plan before the first role call. So I noticed that there are 2 blocks at the north side that don't have a wall or fence so you can just walk out. This is probably a mistake when making the prison, but I'm just going to mention it.
Мимик  [author] Jun 17, 2020 @ 12:16am 
Hello, thank you for your feedback.
About ventilation: it is designed specifically to create false thoughts that it is possible to escape through it.
Yes, I understand, too much scenery, and the fps may fall. I agree that it is really difficult to adapt to the camp and it is easier to understand where you are.
Thank you again for your feedback, I also advise you to play on my other works. Good luck!:steamhappy:
MekaDovah Jun 16, 2020 @ 7:16pm 
I liked this one. I managed to escape after 7 days. Good challenge wise, but overdesigned in many places. Too much needless stuff.

A lot of the extra desks were behind so many vent fences and locked doors that they would cost more tools to get to than to just escape. A single locked door at most would be better.

The vent linking the two cell block areas was very nice idea, but again, too many fences made it not worth the trouble and I just took my chances running contraband through the sensors instead.

The overall look is also very busy. Maybe you want that lack of symmetry, but it also makes it a little difficult to get a sense of where one is.

I didn't see any lag, but if it's an issue, then trim back on all the excess decor and obstacles.
Мимик  [author] Mar 27, 2020 @ 7:19pm 
Ура! Мы все этого ждали! Глобальное обновление данной карты. Работы было проделано много, и сможете прямо сейчас поиграть в новый Армейский лагерь! Без багов, проблемами с текстурами дверей, проработанной системой побегов и т.п. Желаю вам удачи!:steamhappy:

Hurray! We've all been waiting for this! Global update of this map. A lot of work has been done, and you can play the new Army camp right now! Without bugs, problems with door textures, elaborate escape system, etc. I Wish you good luck!:steamhappy:
Мимик  [author] Mar 24, 2020 @ 6:29pm 
Всем привет! В конце месяца будет глобальное обновление! Надеюсь, оно вам понравится. Если будут баги и т.п., то я специально создам обсуждение, в котором вы сможете написать о баге, ошибке. Ну что, желаю всем удачи сбежать с неё!:steamhappy:

Hello everyone There will be a global update at the end of the month! I hope you like it. If there are bugs, etc., then I will specially create a discussion in which you can write about the bug or error. Well, I wish everyone good luck escaping from it!:steamhappy:
Мимик  [author] Oct 12, 2019 @ 6:49pm 
trees were created so that players do not escape from prison so easily, so because of this you have lags, next time I will fix
BOT Outlaw Sep 24, 2019 @ 11:43am 
really laggy. probably the trees... and my computer.
Combine Overwatch Sep 14, 2019 @ 1:39pm 
*farts my way to freedom*
Tautau Sep 14, 2019 @ 4:47am 
1
Mirai Sep 10, 2019 @ 6:03am 
666:steamsalty::steammocking: