Call of Duty: Black Ops III

Call of Duty: Black Ops III

70 ratings
Projeck Bra karta
   
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File Size
Posted
Updated
2.484 GB
May 23, 2019 @ 2:54am
May 24, 2019 @ 5:12am
4 Change Notes ( view )

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Projeck Bra karta

Description
Features:
-Buyable ending
-Musical EE
-Soul boxs
-Shared Bank
-Teleporter


Update: #2
- Completely redid vulture aid room
- Added more detail in spawn near vulture aid room
- Adjusted direction of strange button in box room (players keep trying to press it)
- Added one more teddy bear near quick reload
- Added clip and barrels near Tombstone
- Remove strange electrical box from bottom of stairs
- Removed some spawners to make it easier in some rooms
- Fixed zombies from getting stuck near the bridge (thanks z1620 for showing it on stream)
- Fixed Box in spawn room clipping into the wall

Update: #1
- Fixed an embarrassing bald spot of grass near tunnel entrance
- Fixed power ups spawning outside of the playable area in spawn
- Fixed bad clipping on cart in the swamp
- Fixed random clip on swamp dock
- Added pharo gun wall buy in the hallway
Popular Discussions View All (3)
2
May 26, 2019 @ 8:54am
PINNED: Bugs (Post any bug you see here)
Hazzy155
0
May 23, 2019 @ 2:57am
PINNED: Credits
Hazzy155
0
May 29, 2019 @ 3:59am
Ascended Zombie's Coop Playthrough
Ascended Zombie
22 Comments
FR0ZN Jul 14, 2024 @ 8:54pm 
simple fun map
Tamotsu Kagami Feb 9, 2023 @ 11:42pm 
Trash:steamthumbsdown:
SoupestGlobe Dec 18, 2020 @ 12:36am 
This map was pretty solid, only problem I had was that zombie spawning and despawning is pretty wacky. I can be looking at the group of zombies in front of me, then one dies randomly, and then spawns behind me, and then I'm trapped. I know there is no chance of it getting fixed now, but just wanted to leave constructive feedback (even if it has been over a year since posting this). I was super impressed by the layout, map design, blocking and lighting though. Overall this was a very nice job! : )
^4Don ^7Diego^1 De Las Vega Jun 21, 2019 @ 12:11pm 
Super but burn eyes....
[X1][ Edisius ] May 28, 2019 @ 3:15am 
It's true with the despawn respawn thing... I've tested it with a horde of zombies before. If you even look away from them for a long enough amount of time if you keep moving further and further away, it will delete most of them and respawn them in the immediate area that you are in. It's meant to speed up gameplay where as in waw maps, if the zombies spawned across the map, they had to run the entire distance and it could take a while. This way, gameplay is quicker and more intense. I think that's one of the reasons Treyarch made the players have a 3 hit down without Jugg in this CoD. More aggressive gameplay, more aggressive player health. Personally, I like it like this!!! It's a greater challenge, which leaves me with a greater sense of fulfillment when playing a map and getting to high rounds!!

Neat looking map though! I just downloaded it and am about to play it. I'll update my review once I finish playing :D
tedbean92 May 28, 2019 @ 12:09am 
@bluesman425 sorry this map isnt easy mode for you, most zombie maps have the despawn respawn thing are you new to zombies ? please don't comment on a map if you don't know the fucking mechanics of a game. and just to clear up another thing if you leave that runner for a long period of time and dont interact with him he will kill himself and respawn anyway in some maps. the more you know you fucking potato.
Hazzy155  [author] May 26, 2019 @ 7:53am 
@Clippy95 @bluesman425 it may be an issue actually.. zombies are randomly dying on the map as seen in VerK0's video and i don't know how to fix it.
plus i'm not at home for 4 days anyways so not going to be able to fix it soon :(
Clippy95 May 26, 2019 @ 3:59am 
@bluesman425 that's how BO3 works.. it's not the map issue.
夏官缙云 May 26, 2019 @ 3:16am 
中文无法显示,请修复,@Hazzy155
bluesman425 May 25, 2019 @ 3:18pm 
Nice map - only complaint is when you make a crawler, or have a slow zombie in later rounds...If you want to explore the map, forget it - the final zombie/crawler will respawn no matter where you go, and when that happens, he's not slow anymore. If you out run him to another part of the map, he spawns again right next to you as a sprinter.