Europa Universalis IV

Europa Universalis IV

258 ratings
Mars Universalis Alpha
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441.320 MB
May 15, 2019 @ 3:09am
May 9 @ 9:24am
17 Change Notes ( view )

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Mars Universalis Alpha

Description
Direct Download link.[forum.paradoxplaza.com]

Join the Mars Universalis Discord here.[discord.gg]

Please vote on the next remnant you want us to tackle here.[www.strawpoll.me]

IMPORTANT
Due to the size of the mod, the Steam workshop often has problems downloading things correctly. If you can't get the mod to work, it's best to unsubscribe, delete all the mod's files, then use the direct download link above.

Mars Universalis is a mod created by EmperorPenguin, Firesoul, and our contributors. A thousand years ago, a catastrophe took place which destroyed all life on Earth and rendered the planet permanently uninhabitable. Only two waves of ships escaped. The first wave arrived shortly after the disaster. The people aboard landed all over Mars, and became what are now known as the Remnants. The second wave arrived 95 years before game start, having been knocked off course. The new arrivals are referred to as the Young Colonies, and they've disrupted all of the numerous societies of Mars.

We're looking for volunteers to help us make this mod better. In particular, we're hoping to attract:

Coders: Creating new events and event chains for the mod.
Writers: Writing unit names and descriptions, national idea sets, etc. We're currently working on the lore of the Olympian remnant, so we could do with volunteers to help us to do that faster.
Translators: English to Spanish, French or German.
Artists: Mostly creating event pictures, but we'll take what we can get. We're hoping to find someone who can create new buildings for some of the different cultures. This requires knowledge of blender/a similar program, vertex shadowing, and how to convert files into Paradox compatible models.

Credits:

Sevy Ride - mostly governments I think
AkiZeta - stuff to do with region and area names
Numerous people - ideas for countries etc.
Eightbighillman - Taiwanese flags
ZierzoZgz67 - Tahue flag
FuRyX. Romuald - French translation
Dysthymia - Countries, ideas, etc.
Vincent, Echo, qweytr - Some flags
apcnc - Trade Modifiers, Trade Flow
Shiro - Countries and ideas
Marihan. - (started on) German translation
Nomadalien - vast amounts of lore
Tomazini - very large numbers of province names
Bizarcasm and Aaatos - new terrain textures from Typus
Darwinosaurus - lots of work on the rivers
CarbonY26 - country, culture, and province names for the Khmer

If I've forgotten anyone, please let me know and I'll add you to the list.
278 Comments
Firesoul  [author] May 11 @ 6:38pm 
Oh. I forgot that I'd fixed that bug on the dev version but not added the fix to the public version
jovadob May 11 @ 10:44am 
Hovering the mouse over the colonialism institution causes my game to crash. Might want to look into it.
电竞毒奶 May 6 @ 4:27am 
My username is 泽瑞斯之影#3665
电竞毒奶 May 6 @ 4:20am 
Due to regional issues, I am unable to join the group and can only communicate privately.
Firesoul  [author] May 3 @ 1:47pm 
(我也在使用谷歌翻译)
Firesoul  [author] May 3 @ 1:43pm 
您好,您可以发送您的问题的图片吗?如果你加入我们的 Discord 可能会更好,我可以在那里回复你更多
电竞毒奶 May 3 @ 3:18am 
I am creating a fictional world mod and have encountered a problem. When I raise the game perspective, some land will rise from the ocean and some black patches will appear. Have you encountered this situation before and how can you solve it. If you could answer, I would greatly appreciate it. The above content is from Google Translate, and I am very sorry for any ambiguity.
Firesoul  [author] Apr 23 @ 1:55pm 
I just got notified that I received a bunch of community awards all at once. Thank you kind stranger
Firesoul  [author] Feb 1 @ 10:31pm 
That would be really helpful, yes, if you can head to our Discord then I'll send over some of the untranslated localisation for you to work on
Corback Feb 1 @ 3:05am 
HI, many thanks for the awesome mod !!!
Let me know if you need help for french translation since it is my mother tongue. I would be happy to help.