Conan Exiles

Conan Exiles

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**NEW LINK IN DESCRIPTION!** FiftyTifty - Thrall Rebalance **DEPRECATED!**
   
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May 8, 2019 @ 2:36pm
Jun 5, 2019 @ 1:19pm
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**NEW LINK IN DESCRIPTION!** FiftyTifty - Thrall Rebalance **DEPRECATED!**

Description
This is an old and therefore bugged version. Please us my new version here: https://steamcommunity.com/sharedfiles/filedetails/?id=1905001293
53 Comments
FiftyTifty  [author] Nov 2, 2019 @ 1:45pm 
The mod has now been completed, updated, and fixed. See the description for the new link.
FiftyTifty  [author] Oct 31, 2019 @ 12:29am 
May actually get this mod updated before I release the gear overhaul, depends which gets done first really. But ahm working!
FiftyTifty  [author] Oct 31, 2019 @ 12:28am 
You'll notice that I've got recent activity. I'm working on the gear overhaul, and that includes the DLC items, and recipes.

I'm about halfway done. I've modified all the DLC recipes, will move on to the vanilla ones, and am writing a tool to allow much easier editing of the ItemStatModifications data table, which allows me to modify the stats of DLC items.

Also got a server up and running Conan Exiles, which I'll use for testing the mods in a proper multiplayer environment. If all goes well, expect it to be open to the public within a month or two.
Kyris Oct 30, 2019 @ 5:24pm 
Must have ... completed update ... only mod on workshop that makes thralls useful for all factions. I always hated how everything below Nords was generally worthless in having for anything more than cannon fodder. can;t wait till you can updated this and your other mods. Keep it up :):WHII_Dominate:
FiftyTifty  [author] Oct 5, 2019 @ 5:14am 
Ya I've not updated the mod for the recent updates. I'm still waiting for news on that DLC editor, which is supposedly being worked on. Once that comes out, I'll go back to modding Conan Exiles and finish this overhaul.
Battlepuerco Oct 5, 2019 @ 4:49am 
also the treasure seeker thralls from the undead city need fixing, i spawned tamed thralls and they have like 40k health, i don't have any other mods that mess with thralls hp.
other than that i think this mod is great
FiftyTifty  [author] Oct 5, 2019 @ 4:14am 
That is something I didn't think of. Aye I'll do that.
Battlepuerco Oct 5, 2019 @ 3:39am 
are you also going to modify the xp gained when killing these thralls?
FiftyTifty  [author] Sep 24, 2019 @ 4:50pm 
Animals and monsters will be rebalanced as well. Currently, I'm waiting for Funcom to allow us to edit DLC items before I continue overhauling everything.

Each aspect of the game I change to remove the grinding, will have it's own mod file.

My next plan after rebalancing mobs, is rebalancing the items. I'll buff iron and steel damage, and make the next tiers just improve durability. Epic armours will be removed, with the stats being dictated by it's type.

Light armour will all have the same stats as each other, medium armour will have more than light, and heavy much more than medium. I'm tempted to also change the damage formula, so it's just flat, and then change the armour values accordingly. Like in Fallout New Vegas; 85 armour is 85% damage reduction, for example.
IchBinGroot Sep 24, 2019 @ 3:57pm 
"...everything should be dangerous." +++
But not the Animals - some of the "normal ones" (exclude Monsters) got to much power for me... but balance the humans is a nice first step! keep it going!!

* "next Mod" - means an update or a separate mod?