The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Better Aetherial Staff
   
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Category: Dawnguard, Weapons
File Size
Posted
2.715 KB
Aug 25, 2013 @ 9:37am
1 Change Note ( view )

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Better Aetherial Staff

Description
MY MODS WILL ALWAYS STAY FREE



I made this mod because i never liked the Vanilla Staff.
It has like ~20 uses and a good chance to summon only crap.
With this mod, the chance to get scrap is greatly lowered, the summons last 1 hour and you will have thousands of uses. srsly.
If you install this mod AFTER getting the Staff, you will have to charge with more than 10 Grand soul Gems!
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Installation /Uninstallation:
Click the Big green Subscribe Button
To uninstall, Click the button again.
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Ideas/suggestions?
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6 Comments
RobotPrincessMachine Nov 10, 2016 @ 6:39pm 
Okay I see it now. I just have to recharge it with a whole lot of soul gems. But number of charges stay the same. Got it.
Schnorf  [author] Nov 10, 2016 @ 2:25pm 
@KnockDown&Up
This mod changes the max charge of the staff. Having it aquired and then installing the mod will mean that it will keep the current charge level, which is only a fraction of the new max charge. Therefore you will have to charge it quite a bit, instead of having it fully charged when first aquiring it when you install the mod before aquiring it.
RobotPrincessMachine Nov 10, 2016 @ 1:31pm 
So does the description say that this mod is better BEFORE I get the staff? Or after?
hrr141 Apr 21, 2015 @ 12:48pm 
The staff I made at that forge is useless.Here is my chance to try it out.
Aceira Jul 4, 2014 @ 8:56am 
I think the staff should have the chance to A: Make 4 Dwarven Spiders, B: 2 Dwarven Spheres, or C: 1 Dwarven Centurion. A Lasting 2 minutes, B and C lasting 1 minute. And maybe add a fourth options that would make a Dwarven sphere and 2 spiders that last forever? I don't know, something to think about at least.
WalriderAlp Mar 9, 2014 @ 7:23pm 
How about making it have INFINITE uses?