Tales of Maj'Eyal

Tales of Maj'Eyal

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Plot Disarming
File Size
4.271 KB
Apr 27, 2019 @ 6:44pm
Oct 29, 2020 @ 6:18pm
3 Change Notes ( view )

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Plot Disarming

Removes the 'plot-item' flag from certain items after their plot function has been served, allowing you to drop them. Currently affected items:
  • Cap of the Undisturbed Mind from the Embers of Rage DLC, after freeing all the internment camps.
  • Strange black disks from the Embers of Rage DLC, after playing them in the Phonograph.
  • Stralite Sand Shredder (tinker or gloves form) from the Embers of Rage DLC, after completing the "A Ritch Party" quest.

Also available as part of the ZOmnibus Addon Pack.

TE4 forum thread for this addon[forums.te4.org]
Darkwing Duke Jun 20, 2020 @ 3:11pm 
Thank you!
ThatWhichIsMe  [author] Jun 20, 2020 @ 1:41pm 
@Darkwing Duke: Ah, and you want to melt some things for tinker ingredients rather than transmo them for fortress energy. You might be interested in my Tinker Tinkering addon , then; it has a game option that handles that for you.
Darkwing Duke Jun 14, 2020 @ 2:14pm 
@ThatWhichIsMe I got a mod that lets me play any class as any race so I always have the transmogrification chest and its tinkerer counterpart
ThatWhichIsMe  [author] Jun 14, 2020 @ 1:17pm 
@Darkwing Duke: Hmm, that sounds potentially dangerous; a lot of code assumes the presence of the transmo chest, and there isn't really a thematic moment at which it stops being relevant, as with the things we handle above. Why do you want to be able to drop it?
Darkwing Duke May 31, 2020 @ 8:54am 
Can you add the ability to drop the transmogrification chest?
LeoMaven Jul 4, 2019 @ 1:18pm 
Sounds good!