Imperator: Rome

Imperator: Rome

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Tags: Gameplay
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26. Apr. 2019 um 9:34
2. Mai 2019 um 6:55
8 Änderungshinweise (anzeigen)

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Buildings+

Beschreibung
Adds nine additional buildings to choose from and adjusts the modifiers granted by buildings.

Town Hall - Local Tax +10% and Local Civilization Value +1%
Marketplace - Commerce Income +10%
Training Camp - Local Manpower +10% and Local Start Experience +10%
Fortress - Fort Level +1
Granary - Local Population Growth +0.1% and Local Pop Output +2%
Court - Local Unrest -1 and Barbarian Growth -1%
Watchtower - Hostile Attrition +1 and Barbarian Spawn Chance -1%
Barracks - Local Supply Limit +10% and Local Defensive +10%
Library - Local Citizen Output +10 and Local Citizen Happiness +10%
Temple - Local Freeman Output +10 and Local Freeman Happiness +10%
Inn - Local Tribesman Output +10 and Local Tribesman Happiness +10%
Workshop - Local Slave Output +10 and Local Slave Happiness +10%
Theatre - City Provincial Loyalty +0.02 and Happiness for Same Culture Pops +2%