Reassembly

Reassembly

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Avalоn Draconis Cоncоrd
   
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2.767 MB
Apr 5, 2019 @ 10:17pm
Jan 31, 2021 @ 9:04pm
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Avalоn Draconis Cоncоrd

Description
This mod adds the Avalon Draconis Concord as a new playable faction in the game. It is automatically unlocked by default. This mod is balanced around the upper end of vanilla, and is possible to fight at equal P values with good (though not necessarily tournament-grade) vanilla ships from factions like Terran and Sentinel.

Relative to my other mods, the Concord is much weaker than BBA and EAF for their P cost, and roughly equal in strength to Bubble Ships.

This mod took a lot of work and almost 300 hours to make, so I hope you enjoy it. Feedback and suggestions are always welcome.

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Lore:

In the mid twenty-third century, a vast fleet of jumpships left the Sol system in a great exodus. Fed up with the constant petty wars and politicking of the Solar nations, a loose coalition of nearly two billion souls invested in a massive undertaking: an interstellar colonization effort with the intent of establishing a new bastion of humanity far from the corruption and unrest that they felt had taken hold of Sol. The separatist fleet set out into the black toward a distant star cluster where a number of habitable systems had been sighted, but the journey would be a long and arduous one, taking many years even with their superluminal warp drives.

The problems began almost immediately. Several ships in the fleet were stricken with mechanical issues and were forced to drop out of warp only a few weeks after their departure. Their crews and passengers were transferred to other ships, leaving the fleet with an overcrowding problem which persisted throughout the journey. Further issues were caused by internal unrest, as some grew weary of the years in space and wished to return to Sol. The greatest hardship was the hijacking of the fleet's flagship, the Argo, by foreign agents who sought to force the separatists to return to their masters' control. The hijackers were eventually dealt with only by way of a surviving member of the ship's crew triggering a reactor meltdown which utterly destroyed the flagship.

By the time the fleet finally arrived at its destination, internal strife had fractured the loose solidarity of the group, and rather than beginning by settling a single system as originally planned, the fleet split apart into several smaller groups, laying claim to systems across the Theta, Iota, and Kappa sectors. Though founding these new worlds was not an easy task, the colonists were determined not to let their great journey be in vain, and civilizations began to develop. Not as large and magnificent as those of Sol or the earlier interstellar colonies, but with their own unique identities and composed of individuals striving to build better societies than those they had left behind.

But it was not to be. Inevitably, the darker parts of human nature caused predatory elements to emerge. The fledgling civilizations became plagued with piracy and crime — a profitable venture if one could capitalize on the lack of properly-developed military forces. The Iota Sector fell nearly in its entirety to a large confederation of pirate groups which began calling themselves the Burning Blade Ascendancy.

Fearing that their own nations might suffer a similar fate, the people of the Theta and Kappa sectors scrambled to mobilize a defence. The effort was spearheaded by the archipelagian world of Avalon, the Theta Sector's first and most prosperous colony — and joined shortly thereafter by Draconis, the last major planet of the Iota sector which defiantly stood against the Ascendancy. A string of early and well-publicized victories led to a great many other groups rushing to become part of this alliance, and large parts of both the Theta and Kappa sectors along with the Iotan fringe signed the agreement known as the Concord and united under a new name: the Avalon Draconis sector.

Through the collaborative efforts of its constituent worlds, the Concord formed a powerful military force capable of standing fast against the rising tide of the Ascendancy. Millions of the best and brightest from across the sector devoted the full extent of their talents toward the design and production of weapons, warships, and the logistical infrastructure to support them. Though the ensuing conflict nearly tore the sector asunder, the Concord held firm and fought the Ascendancy to a standstill, leaving the two factions in an uneasy state of cold war which persists to this day.


General Info:

The Avalon Draconis Concord is a faction composed mainly of slow, heavily-armoured and shielded capital ships with deadly but very slow-firing long range weaponry, making them play somewhat like World War II-era battleships in space. Though they are not quick enough to outrun most enemies, their defensive capabilities are substantial, with strong armour plating, extensive point defence systems, and a single powerful shield generator on most ships.

This faction is balanced around the upper end of vanilla capabilities (not including nukes, melee, and Tinkrell), meaning that their ships are substantially more powerful than the default vanilla designs (as well as having much more P per region), but can be beaten at equal P cost by well-built ships from the stronger vanilla factions.

The Concord has several medium-sized regions throughout the map. Their regions contain an assortment of small and medium-sized ships, with each sector having a 10% chance to spawn a powerful station or capital ship such as a carrier, battlecruiser, or flagship. If you encounter one of these, be prepared for a challenging fight.


Equipment:

Repeater Cannons: Medium-range coilguns with a decent rate of fire and moderate damage per shot.
Artillery Railguns: Very long-range guns which fire multiple projectiles per shot and deal high damage with each round, but take a long time to reload.
Particle Beams: Long-range, slow-firing pulsed beam weapons which deal relatively high damage and produce minor explosive effects on impact.
Point Defence Systems: Flak cannons, anti-missile lasers, and heavier anti-drone turrets.
Broadside Casemate Guns: Limited arc guns with good range and explosive shells, meant for mounting en masse along the sides of ships.
Spinal Mounts: Huge, powerful weapons capable of extremely long-range bombardment and dealing massive damage with each shot. Narrow-arc swivel mountings allow for more precise aiming, and targeting lasers can be optionally attached.
Missile Launchers: Includes both agile, rapid-fire short-range missiles for killing fighters, and two types of long-range anti-capital cruise missiles.
Blueprint Drones: Two types of multi-block drones, a tiny one with a pulse laser and a fighter-sized one armed with a light repeater cannon and a more powerful pulse laser.
Strikecraft Weapons: Fixed-mount weaponry designed for small, fast fighters and bombers. Some can be modified with extended barrels and laser chambers.
Shield Generators: Powerful defensive shield projectors with high HP and moderate regeneration.
Thrusters: Heavy thrusters have a poor thrust-to-mass ratio but provide a lot of thrust for low cost; light thrusters are the opposite.


My Other Mods:

- Iron Hand Consortium

- Enceladus Aerospace Fleet

- Burning Blade Ascendancy

- Expanded Armoury

- Bubble Ships
Popular Discussions View All (2)
12
Aug 31, 2021 @ 4:01pm
Bug Reports
Anon
2
May 4, 2019 @ 8:58pm
Suggestions
Anon
69 Comments
test Aug 21, 2023 @ 12:39am 
baidu translate exists
Icemourn Nov 28, 2022 @ 4:31pm 
Maybe someone can post the full Chinese translation of this mod description as a discussion thread here.
3382799201 Nov 28, 2022 @ 3:42am 
太多了不想翻译了
3382799201 Nov 28, 2022 @ 3:42am 
问题几乎立即开始。舰队中的几艘船受到机械问题的困扰,并在出发几周后被迫退出曲速。他们的船员和乘客被转移到其他船只上,使船队面临过度拥挤的问题,这个问题在整个旅程中持续存在。进一步的问题是由内部动荡引起的,因为有些人厌倦了在太空中的岁月,并希望返回太阳。最大的困难是外国特工劫持了舰队的旗舰Argo,他们试图迫使分离主义分子回到其主人的控制之下。劫机者最终只通过船上一名幸存的船员引发反应堆熔毁,彻底摧毁旗舰来对付劫机者。
3382799201 Nov 28, 2022 @ 3:41am 
博学:

在二十三世纪中叶,一支庞大的跳船舰队在大逃亡中离开了索尔星系。受够了太阳国家不断的小战争和政治斗争,一个由近20亿灵魂组成的松散联盟投入了一项庞大的事业:星际殖民努力,目的是建立一个新的人类堡垒,远离他们认为已经控制了索尔的腐败和动荡。分离主义舰队向一个遥远的星团出发,在那里发现了许多可居住的系统,但旅程将是漫长而艰巨的,即使他们的超光速曲速驱动也需要很多年。
3382799201 Nov 28, 2022 @ 3:41am 
这个模组增加了阿瓦隆天龙康科德作为游戏中一个新的可玩派系。默认情况下,它会自动解锁。这个模组在原版的上端是平衡的,并且可以与来自人族和哨兵等派系的优秀(尽管不一定是锦标赛级)的优质(尽管不一定是锦标赛级)的香草船进行战斗。

相对于我的其他模组,协和的P成本比BBA和EAF弱得多,强度与泡泡船大致相当。

这个模组花费了大量的工作和近 300 个小时来制作,所以我希望你喜欢它。随时欢迎反馈和建议。
TheSkullMaster Dec 4, 2021 @ 12:22am 
They are a little OP or they just seem that way to me. Fun to play as but F@ck all trying to take out the Station bro. An Elite went into one and dies in seconds almost NO dmg to the Station XD like OOF
MiniMaster22 Jun 29, 2021 @ 1:45pm 
just downloaded this and i love the looks, just curious tho, why are ships shooting the rocks?
Zypher Jan 10, 2021 @ 5:38pm 
Whew boy, I keep getting stuck in a GIANT bubble of this faction on new games... Why the heck do you have such an OP faction spawning on the edges of maps?

In fact, Out of the 5 or so faction mods I have, as well as vanilla, the bubbles for this faction are the largest? I guess they dominate the galaxy or something? I dunno, you can tell almost instantly this faction is given a larger hunk of the galaxy than any of the others.

Just another mod maker favoring his over everything else.
Fenris Dec 15, 2020 @ 8:22pm 
I understand. It is a busy time for most people right now. Thank you for the link, that helps.