Divinity: Original Sin 2

Divinity: Original Sin 2

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GMAddon1 Definitive Edition
   
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Type: Add-on
Game Mode: Story, GM
File Size
Posted
Updated
164.878 MB
Apr 2, 2019 @ 6:32am
Feb 24 @ 11:14pm
8 Change Notes ( view )

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GMAddon1 Definitive Edition

Description
The newest version of GMAddon1. In this new version, all NPC / Boss / Monster spells have been added to the GM's spell book and many NPCs and most monsters have been added to the roster of playable races for your players. Enjoy!
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12 Comments
banciaux Oct 27, 2020 @ 12:27pm 
Thanks a lot.
SaulD Oct 22, 2020 @ 3:53pm 
Nearly all campain monsters unlocked... a dream come true. Many thanks Jackal (and a well deserved award)!
Ab_Pocalypse  [author] Mar 31, 2020 @ 3:21am 
My pleasure. :) Glad you're enjoying it.
Bad Wolf Mar 27, 2020 @ 10:14am 
This mod is saving me. Thank you
FanatSors Dec 19, 2019 @ 3:39pm 
Nvm I am so dumb, but it also should be written somewhere..
You need to create a new campaign in editor, but as you do so - check the addon tab and re-enable all mods needed first
FanatSors Dec 19, 2019 @ 2:17pm 
Hey.. does it work right now?
I can see races in creating character menu, but I can't seem to find new monsters..
Ab_Pocalypse  [author] Apr 14, 2019 @ 4:01am 
I'll look into that at a future date. I'm not sure if they have all of the necessary animations, but I can check. I'm presently working on finishing the new 'Homestead' area. It's had some incredible updates since the current public build and I'm excited to give you all the finished map.
pocketlint60 Apr 10, 2019 @ 8:00pm 
This is awesome. Are you going to add playable Orcs?
Ab_Pocalypse  [author] Apr 7, 2019 @ 4:13am 
I don't believe there is, Cyclo. I believe you need to start a new game, unless you have knowledge of how to edit your save game. I'm sure if you're good at Hex editing, there's a way, but it's beyond the scope of my knowledge.
Cyclo Hexanol Apr 6, 2019 @ 3:21pm 
Is there any way to change the player's race to one of these races after the game has already started?