Tabletop Simulator

Tabletop Simulator

Not enough ratings
The Estates [Scripted, v4.1]
   
Award
Favorite
Favorited
Unfavorite
Game Category: Board Games
Number of Players: 3, 4
Assets: Scripting
Tags: 4+
File Size
Posted
Updated
189.760 KB
Mar 24, 2019 @ 1:35pm
Apr 6, 2020 @ 7:01pm
7 Change Notes ( view )

Subscribe to download
The Estates [Scripted, v4.1]

Description
2-5 players auction game. Video overview + rules video above. About 45-60 minutes long.



-----
Description from Board Game Geek[boardgamegeek.com]:
The zoning map for The Estates calls for two rows of four buildings each, located between the River and Main Street. But, with hopes of larger profits, investors and building tycoons entirely ignore the City Council's demands and begin developing three rows of buildings instead.

With some sketchy building permits, investors begin developing buildings on the other side of the River, beyond the designated building zone. However, the City Council takes rigorous steps to put an end to the racketeering with an ultimatum: As soon as the first two rows are completed, the buildings in the uncompleted row will be torn down, resulting in a huge loss for all who invested there. At the end of the day, the investor with the highest-valued buildings will come out on top.

The players take on the role of investors seeking to make the most money by developing buildings in The Estates. Players will bid for the various building pieces and place them in The Estates to their benefit. All buildings in completed rows score positive points, while all buildings in incomplete rows score negative points. It is possible to have zero completed rows of buildings.

-----

Scripted elements
(shown in 3rd video above):
- 1-click Setup
- Bidding boards show how much each player is bidding
- Clearing of bidding boards when a turn ends
- Extendable drawers to stash the money you embezzle (not scripted by me but by the table's creators)
- Button to unlock the background, to change its color or remove it.

-----
Help needed for: better scan of the board, scans of the colored certificate, and (potentially) scans of the checks.
11 Comments
Azadian Apr 5, 2020 @ 5:26am 
I'm having floor cubes rotate in seemingly random directions whenever I pick them up. It seems like their rotational axes become (0,270,0) or (0,270,90) or (0,270,180) or (0,270,270). It happens even when I import the floor cubes onto a blank table and delete all scripting so... maybe it's a modeling issue? I think I've hit the limits of my ability to troubleshoot here.

Otherwise sick mod though.
Unreal Ed  [author] Jul 11, 2019 @ 4:29am 
I don't think you can do that. Plus the real pieces are shaped like mine, so they would be made to NOT be stackable
machineguy Jul 11, 2019 @ 12:00am 
Uh, how do you stack building permits in one space lol?
Unreal Ed  [author] Apr 3, 2019 @ 2:45am 
Here's what I did:
V3:
Added bags and allowed players to create hidden zones, to allow for semi-hidden and hidden amounts of money, respectively.
PouDaddy Apr 2, 2019 @ 10:56am 
The money chips are actually removing a key tenet of the game: semi-hidden money count. The money stacks are visible to everybody but you can choose to not tell or show anyone how much money you have. Is there a way to represent this with the chips? I suggest having a hidden zone for each player to achieve this. Otherwise, people can always see how much money you have left over.
PouDaddy Mar 31, 2019 @ 12:08pm 
Thank you for scanning in the official version of this game, this is great!
rom Mar 30, 2019 @ 7:07am 
Thank you so much! :happyoli:
Unreal Ed  [author] Mar 30, 2019 @ 5:19am 
Done.
V2:
Added button to unlock the background if you want to change its color or remove it. It's on the side on the left of the table (away from rooftops).
Unreal Ed  [author] Mar 30, 2019 @ 3:51am 
The green one? Yea I could add a button to make it interactable so you can change its color or remove it altogether
rom Mar 29, 2019 @ 11:34pm 
This is a great game! Is there a way to change the background?