Europa Universalis IV

Europa Universalis IV

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[1.35.5]1356 - A Timeline Extension Mod
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File Size
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337.823 MB
Aug 13, 2013 @ 2:14pm
Jul 3, 2023 @ 10:47pm
175 Change Notes ( view )

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[1.35.5]1356 - A Timeline Extension Mod

Description
What's been changed with our mod, one might ask? Good question Timmy! Below is a short list of what we've changed in the mod, and a few goals of ours moving forward!

What we have so far
-A start date of 1356, all complete with as historical province ownership as we can find
Hundreds of New Events relating to historical events that occurred at the time
-Many new Formable Nations, and tags
-Zoroastrian and Susomenuko Flavor
-(WIP) Mechanics to further Simulate the Feudal Era
-French Feudalism Mechanics
Goals, and additions moving forward
-Add deeper mechanics to the Feudal Era
-Continue adding flavor to every region
- Expand on Vanilla Mission Trees while potentially making unique ones. Mission trees require a lot of assets and we would want to create quality based ones.
- Provide as much compatibility between other mods as we reasonably can
- Work with our community to make changes, and tweaks that represent the interests of not only us devs, but the players too
- Never add new provinces

The Current Team:
• Count Flandy (Project Lead) – Game Mechanics, Flavor, Balance, Western Europe Flavor.
• Genomega – (Senior Developer) - Early Game Balance, Idea Revisions, Middle East and Asia Focus
• Mijo (Developer) – for the Russian/Eastern European changes <3
• The Janitor & Pennsylvanian (Developers) – for Idea Balance and Multiplayer Feedback

Contributors
• Utopia – Composer of the Main Theme 'In Taverns and Great Halls'. (Link belows links to their Youtube channel where you can check out all their other works!)
https://www.youtube.com/channel/UCKfQv7M94LPdACI2e4AmVww
• Stuvi – Historian
• Reichbierminister & Friends for the German Translations
• Kathosky – for aid in creating the Original Age of Feudalism Objectives/Bonuses Icons
• Theo – from ASOIAFfor the Coin on the new Loading Screen!
• Jwvd – from Expanded Mods for Artwork (Grand Court, Imperial Ideas, Theocratic Ideas, Royal Education Ideas, Marcher Lord Ideas, Permanent War ideas.)
• JoeSparkles – (Former Translation Lead) for Helping with Translations

Past Team Members and Contributors!
• DanJonMin – Original Lead Developer and Founder of 1356 (Also Originally called 1399)
• Mexdus (Retired Developer) for Creating Barbarossas Throne
• J4freeman – Malaysia/SEA flavor & Original DanJonMin Team member
• M654 – Scandanavian Flavor (Former Co-Lead)
• Victoria – For events & Flavor (Turkish Beyliks, Austria Flavor)

We're looking for more help of any shape! (Scripters, ARTISTS, Localisation help (Any Language), and people with experience modding EU4 in general. (Mappers come to mind first.)

Friends of the Mod Team:
The Missions Expanded Team
https://discord.gg/c7gpsTt


Discord Link: (Come Join us! Chat, or if you have experience and want to help ask!)
https://discord.gg/t2ZqcfY


1356 - Public Beta Version

Public Beta serves as a Testing page of 1356 - A Timeline Extension Mod for EUIV. Think of it like a pre-release build of a game before it officially goes live. Public Beta will always house new 1356 builds before they are pushed to the main page here. The Beta is open to everyone on Steam and we invite you to try it and report any bugs we have not discovered before!
Popular Discussions View All (41)
127
Aug 15, 2023 @ 9:18am
PINNED: Suggestions?
Count Flandy
52
Nov 30, 2022 @ 9:09pm
PINNED: List of currently known bugs/balance problems, and if we've fixed them or not
Count Flandy
2
Mar 20, 2023 @ 10:33am
Forming Mughals under certain conditions and then taking their ideas will crash the game.
BottledMilkToGo
2,320 Comments
gachaHeat( °□°) 20 hours ago 
update it pretty please? :steamhappy:
Inquerion May 1 @ 5:09am 
Dear devs, I hope that you will consider updating it to 1.37 since it seems it will be the final EU4 patch and DLC.

That way we would be able to play this amazing mod until EU5.
koth12 Apr 24 @ 9:23am 
it's crushing on multi when you go to diplomacy menu
ArcticFox2050 Apr 21 @ 12:57am 
victorum universalis to 1200s, and theres always the extended timeline mod which pulls it back to 2 ad
TheShir Apr 19 @ 4:37pm 
Does anyone know of another such mod that pulls the date earlier? I really like playing in the late medieval/early modern period
Bög varg Apr 17 @ 2:12am 
nibba is entitled over thankfuly dead mod
Xx_FlashBlaster_xX Apr 3 @ 8:01am 
@Gidds Bro how entitled are you my god. I hope this mod never gets updated just because of your shitty comment
Sir_Lactose Apr 1 @ 9:54am 
People like Gidds are the reason so many modders stop modding in the first place. Don't be a Gidds. Be better
Saint Gary Mar 29 @ 6:39am 
"So, yes, we are entitled"
No, you aren't. It's the internet, nobody owes you anything. Move on.
Gidds Mar 28 @ 7:43am 
@gary, it's about common decency I would argue.

When People support (in many different ways) a Mod and have great experiences with it for over a decade or a little less etc, a Mod I might add which has Paradox push back the start date of EUV, one then might argue that this Mod has changed and re-defined EUIV gameplay for most of us (for me surely).

So, yes, we are entitled to a word from the Author and his team considering the future of 1356, simply because we have supported it for so long, fact that it's free holds no bearing on good manners. Besides, why abandon it now that port is insight (eol for IV), have it go out with a blast.

And yes, we've all moved on, unfortunately IV is not the same without 1356.