DOOM 3: BFG Edition

DOOM 3: BFG Edition

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DOOM 3 : Supplement Content : Concept Art / Unused Content / Trailers
Vytvořil: quake4ever2007
Several Doom 3 monsters, characters, and art designs were cut in the development process and did not make it into the finished game. Id Software first experimented with sculpting and scanning versus 3D modeling but the data was dense and unwieldy, so they abandoned it pretty quickly. Various concept designs of these monsters were shown amongst the pre-release Doom 3 promo material. One of them was a new version of the Arachnotron and Spider Mastermind (seemingly cut in favor of the other new arachnoid monsters Trite and Vagary) while the rest were apparently new designs. Eventually some of the unfinished monsters were finished and used in the Doom 3 expansion, Resurrection of Evil. Images credited to former Doom 3 lead artist Kenneth Scott artist Kevin Cloud artist/modeler Seneca Menard and Doom 3 Resurrection of Evil artist Brett Briley.
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Doom 3 LOGO
Different versions of the Doom 3 Logo from top to bottom:
DOOM 3 The Legacy Video Logo
DOOM 3 Leaked Alpha Logo
DOOM 3 Retail Version Logo
DOOM 3 BFG EDITION Logo
DOOM 3 Re-Release Logo
DOOM 3 VR EDITION Logo
DOOM Resurrection of Evil Logo
DOOM Resurrection iPhone Logo


Storyboards
Storyboard 1

Storyboard 2

Storyboard 3

Storyboard 4

Storyboard 5

Storyboard 6

Storyboard 7

Storyboard 8
id Tech 4 Development
Early id tech 4 development of normal mapping on an animated character. id Software scanned many different clay models one of which was Gregor Punchatz Spider Mastermind model from the original DOOM. This is the first normal mapped animated character within a video game.
Original 'real' model Spider Mastermind by Gregor Punchatz
Topology UV by Kenneth Scott
Render by John Carmack




Monsters and Characters

Weapons and Items







High Poly Renders
Electronic Entertainment Expo (E3 2002/2004)


Promotion Ads
Preview Game Images


Doom: The Boardgame
Books
Theme Songs / Music
Počet komentářů: 13
Переводы EBGEHN4'а 15. dub. v 14.33 
What's the Storyboards original sources? Websites / digital portfolios?
Mike 9. bře. v 3.37 
I can see a lot of designs that current id re-used for the 2016 reboot. The guardian bosses from 2016 end and Hell knights.
Alfonso875 26. led. v 23.29 
Thanks for posting this.
Good for writing inspiration.
KittenChops 29. srp. 2024 v 21.56 
Very cool post. Lots of goodies to enjoy. Thank you!
Olaf The Lame 26. zář. 2023 v 5.45 
For me it's DOOM III, but I'm also partial to DOOM Ⅲ.
The Crescent Hawk 27. lis. 2022 v 18.04 
Perfection my friend, perfection.
spliffaz 15. srp. 2022 v 23.45 
One of those monster renders (the 3 near the end of the section) looks a LOT like the Hell Guard from Doom 2016.. maybe they re-purposed it??
Videogames1337 13. srp. 2022 v 20.15 
awesone
Texan Wanderer 28. kvě. 2022 v 9.20 
Thank you for compiling all of this together in one place!
ZShadow22 26. zář. 2021 v 7.23 
Interesting.