Natural Selection 2

Natural Selection 2

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Modification: Gameplay Tweak
Compatibility: Must be run on Server
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9.027 KB
12 mart. 2019 la 10:11
1 notiță privind schimbările ( vizionare )

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Overhaul Lite

Descriere
Changes the game to focus on marines getting better weapons that they spend pres on in order to compete with aliens (who have to spend pres on lifeforms to compete). General changes:
* reduced rifle marine effectiveness as no upgrades to damage early on
* buffed shotgun, hmg damage to be comparable to weapons 2 upgrades
* Marines start with more armour
* Reduced the cost of weapons
* Increased the cost of weapon research


Specific changes

*Marine base armour increased from 30 to 50
*Passive armour and weapon upgrades changed to have one level researchable
*Armour and Weapons upgrades now cost 30 tres each, need AA researched

*Heavy machinegun now about 25% more damage than rifle
*Heavy machinegun spread reduced from 4 to 3.2
*Buy cost of HMG reduced to 15 from 20

*Shotgun damage increased to weapons 2 level
*Shotgun cost reduced to 15 from 20

*Flamethrower, heavymachinegun and grenade launcher now separate researches on the advanced armory
5 comentarii
IIFriggII 21 sept. 2022 la 14:25 
(personally i would do something to the sentry as well, as currently it simply sucks too much and you can maximum have 2 batteries at endgame; so even if they where very OP like 3 sentries taking down an onos in 5 seconds; it would still not be an issue as "just go around them, or bombard them from out of range or behind etc.
there are so many options for this; but currently sentires are pretty terrible and their supply cost and resource cost is Very high for the minimum they give;
either i would buff them heavily making them a threat for all aliens or cut resources and supply cost to 1/4 to make them a valid addition in all importent rooms though not very effective if you could have 4-8 batteries with 3 sentries=4-8 rooms with sentries, and their cost was 1/4 it would be durable and are easy to kill if unguarded ^^)
IIFriggII 21 sept. 2022 la 14:24 
kinda feel like the poor aliens will be at a major disadvantage here. would need to overhaul some off them for this as well :)
but I really do like the changes.
would like to see sprint increase running speed off marines by as much as one can without it breaking the ability of skulks to chase you down if you sprint away, but high enough to feel good; it feels very stiff as is; ^^
Scatter  [autor] 18 mart. 2019 la 10:21 
Added an image with a marine tech tree I am going for with this mod. Feel free to comment.
Scatter  [autor] 16 mart. 2019 la 9:21 
Going to do a bit more work on it and then try to get some testing going for it.
Mine iga | t.me/MineigaTOP 16 mart. 2019 la 6:44 
TNX!
Is this using on any server?