Portal 2

Portal 2

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Wheatley's Unscientific Tests: Part 4
   
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101.168 MB
11 mar, 2019 @ 12:54
12 apr, 2019 @ 9:34
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Wheatley's Unscientific Tests: Part 4

I 1 samling av Loo-Kin
Wheatley's Unscientific Tests
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Overheat
Always know the fire evacuation plan.

Welcome to Wheatley Science! Here they do not conduct tests, but they conduct a magnificent pyrotechnic show! However, something went wrong, and now the whole place was caught in fire. It looks like someone will get substantial fines for violation of fire safety rules. But to get to the culprit, it is necessary to overcome a number of dangerous tests filled with traps and guarded by turrets, as well as to overcome such obstacles as:
  • Collapsing ceilings
  • Office mazes
  • Barricaded passes
  • Carbon monoxide
  • Poor optimization
  • Unobvious jumps
  • And other dumb things

.

Map created by:
Loo-Kin ( Profile | Workshop )

Special thanks for playtesting and consultation:
RedSkittleFoxy ( Profile | Workshop )
32 kommentarer
Carthage 22 feb, 2024 @ 15:02 
Hammer work is amazing. The puzzle has way too much going on though. I had no idea the section at 4:30 in the playthrough was even there The office section was a good puzzle just by itself. Adding that much fire made it hard to see, and hard to navigate.
Vroooooom 26 jan, 2024 @ 8:25 
Im sorry bro i have no clue after the third floor of the burning office
zeo1337 11 aug, 2023 @ 11:46 
I actually skipped some of the fire sections near the end: at about 4:44 in the linked video, look up through a gap in the ceiling to shoot the the ceiling tile. After putting out the fire, link to the adjacent surface to get there.
zeo1337 10 aug, 2023 @ 17:12 
Have no idea what do do once I reach the burning office. I head through but can't go anywhere. The only other path inside kills me with invisible fire instantly.
CoffeeCoder 7 jul, 2023 @ 8:54 
A LOT of work put into this, it was fun, a bit different. But the constant warnings were a bit annoying, also I would prefer to not have any oxygen bar at all. I see no reason for it.
Caerbannog 24 jul, 2022 @ 20:45 
Cool map but thank god the computer was wrong about the meltdown.
pkScary 1 nov, 2020 @ 21:59 
The Hammer work in this is fantastic, but unfortunately I found it difficult to locate portalable surfaces due to the extensive particle effects. The final room is gorgeous, and the oxygen mechanic was a nice touch to add tension.
A05Polzar 14 aug, 2020 @ 15:10 
Very difficult but satisfying, just got to explore but you will get it. Also WOW! I thought nothing would top the visuals in part 3, but I think one more part topped this one.
StabGami 4 jun, 2020 @ 4:47 
Super difficult absolute work of art. I've been looking for very advanced maps and I found them in this series. Great job.
Unowninator 27 maj, 2020 @ 17:28 
Oxygen?