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Or to put it less convoluted and simpler; Game uses strings for these settings, i.e; what you're seeing (in hex) is the character-encodings, and not actual values.
So to produce double-digit numbers, you'll need to introduce another byte (infront of every maxragdollcount value), with the digit in question.
Examples;
10 = 0x31 + 0x30
42 = 0x34 + 0x32
@Player333676 Changing it to an "A" didn't work because even if we look at it in an Hex Editor, it's still a "9" as Ascii Text. The game probably read the file or at least the relevant values as text, not as hexadecimal :)
MaxRagdollCount" "0 with MaxRagdollCount" "9
MaxRagdollCount" "1 with MaxRagdollCount" "9
MaxRagdollCount" "2 with MaxRagdollCount" "9
MaxRagdollCount" "3 with MaxRagdollCount" "9
MaxRagdollCount" "4 with MaxRagdollCount" "9
and just "replace all"
In HxD Editor for example, you could just drag and drop all seven files, Ctrl + R, type in or copy in the first replacement strings, press "replace all" button, Ctrl + Tab and repeat. If you are used to using hotkeys on your pc, this should be really quick.