Sid Meier's Civilization V

Sid Meier's Civilization V

37 ratings
Adding More Player Slots To Your Multiplayer Lobby (And More Settings)
By oldage and 2 collaborators
An explanation as to how you can add more slots in your multiplayer games. These slots can be used for players and/or AI.
Maybe you just want a more action-packed game, or just absolute chaos! There are more things you can edit in the said file but this guide will focus on the player slots. Short but helpful.
How To
First, you'll have to make sure you are editing the right XML file, they differ for each expansion.

The specific directories are
Civ 5 Vanilla C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\Assets\Gameplay\XML\GameInfo
Civ 5 Gods & Kings C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\Assets\DLC\Expansion\Gameplay\XML\GameInfo
Civ 5 Brave New World C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\assets\DLC\Expansion2\Gameplay\XML\GameInfo

If you are on 32-bit, 'Program Files (x86)' will probably be just 'Program Files'.

When you are in these directories, look for the file CIV5Worlds.xml, this is the file you'll be editing.
Right click the file and edit it with Notepad, you will see some code. Scroll down until you see the following section

Every map size has its own section as seen from the <Type>X</Type>, so make sure you look what map size you're editing.

Once you are there and have decided what map size you'll be changing, look for <DefaultPlayers>X</DefaultPlayers> (as selected in the screenshot) and edit X to be whatever number you want. The maximum is 22, if you enter anything higher it will go back to the default.

Change <DefaultMinorCivs>X</DefaultMinorCivs> if you want more City States. You can go crazy with these settings really, just not too crazy.

Save your file and go host a multiplayer game, select the map size you've edited and you will have the ability to invite more people/add more AIs.

Thanks To
Thanks to the listed people for helping me confirm that it worked, and thanks to several people from the CivFanatics forum for sharing after google led me there.

The people from CivFanatics that helped me ease my search were
< >
A Slightly Inadequate Tree Stump May 5, 2018 @ 2:58am 
just a heads up, did this as of 5/18 and it still works. for anyone who might be having trouble with this (who also has g&k and bnw)

this didn't work for me until i edited /all 3 files/ and i don't think that's clear enough in the directions
Zul`m Oct 29, 2017 @ 11:21am 
huge thanks
brunopp98 May 29, 2017 @ 8:47am 
How do you do this in the "mods" of the game?
ayubalugu Dec 8, 2016 @ 2:01am 
Yeah boi Oct 28, 2016 @ 8:08pm 
Thanks did worth :)
oldage  [author] Aug 16, 2016 @ 12:08pm 
just make a copy of the file and try changing 1 setting at a time.
oldage  [author] Aug 16, 2016 @ 12:07pm 
It's been a really long time for me, you're gonna have to try different things (unless they patched it, no idea, I'll try it when I'm in my civ5 mood period again)
Ongelooflijke Octo Aug 16, 2016 @ 11:24am 
Also, I do have NQMod v10 and EUI installed.. but I don't think that should make a difference
Ongelooflijke Octo Aug 16, 2016 @ 10:58am 
Maybe I'm just doing it the wrong way?
Ongelooflijke Octo Aug 16, 2016 @ 10:57am 
Hey, this isn't working for me... I have changed DefaultPlayers in the WORLDSIZE_HUGE map size to 22, there is no way of getting more AI's into my game... (Could it be that I have upped MaxActiveReligions from 7 to 8 and done the same for NumNaturalWonders? I thought that would give me more active religions and natural wonders.. ) pls halp