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One thing though, the fully opened 3D doors (State 3) have collisions above them, so putting a character or zombie next to it is impossible, as it rises up on the side where the door is pushed.
The Mod includes the Tiles from the limited Retro Pack expansion that was available in the Kickstarter Campaign and shortly aftterwards.
It has some unique Tiles directly based on Iconic Locations like Kendos Gun Shop or the NEST Main Shaft among others.
Gameplay wise those Tiles mostly dont differ from the Base Game Tiles, except that they have Walls already printed on (so you dont need Barricade Markers here) and the Enemy Spawn Points in Kendos Shop are at the shop window.
Does the problem persist after a Restart of TTS?