Left 4 Dead 2

Left 4 Dead 2

42 ratings
Improved Last Man On Earth
   
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Game Content: Scripts
Game Modes: Mutations
File Size
Posted
Updated
3.680 KB
Feb 10, 2019 @ 6:28pm
Jun 1, 2019 @ 3:00am
3 Change Notes ( view )

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Improved Last Man On Earth

In 2 collections by Xanaguy
Last Human Alive
6 items
Single-Player for Left 4 Dead 2
16 items
Description
Currently, the original Last Man On Earth Mutation does NOT eliminate all common infected in "Dead Air", "Blood Harvest", "Cold Stream", and any addon campaigns that share its spawns in any way. Thanks to Rayman's work, this mutation will fix that.

This DOES NOT override the original Last Man On Earth Mutation. It will add the new mutation in the list.

Summary:
- This mutation will NOT convert weapon spawns.
- This mutation will NOT have common infected at ANY POINT.

Credits:
- Valve for the original mutation.
- Rayman1103 for the coding provided to fix the issue.
- Myself for combining the two into an improved product.
8 Comments
Malevolent Jan 17, 2023 @ 9:19pm 
can you make a mod where it adds all weapons like tier 1
RedWithTheObviouslyLongUsername Sep 7, 2020 @ 4:13pm 
thanks a lot for fixing this! I never played expert on these maps because of the commons but now its back to normal
voorh33s Nov 10, 2019 @ 8:02am 
is this mutation supposed to get rid of the "b&w when pinned once" thing?
Xanaguy  [author] Jun 8, 2019 @ 5:13pm 
Was referring to the last post where the guy called this addon trash. What was the suggestion for?
preston099900 Jun 7, 2019 @ 5:54pm 
Sent this to the wrong one of your things my bad. /:
Xanaguy  [author] Jun 1, 2019 @ 2:57am 
I love how people never go into detail as to what went/is wrong with the mutation.
Victorious the red Dragon Apr 29, 2019 @ 11:25am 
this is legit trash. there is no chance at survival in this >:(
preston099900 Apr 27, 2019 @ 1:47pm 
Can you add a thing where you can change the infected class?