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0.8x: Easy
1.0x: Normal
1.2x: Hard
1.5x: Ace
Now, as for the S-rank requirements themselves, I am pretty sure that it is somewhat of a time/score tradeoff, somewhat as you describe. So in other words, I believe that the rank requirements are not simply a time you must be under and a score you must be over (completely independent of each other); AFAIK, there is some amount of mushiness to the threshold, where you can be faster with a lower score or slower with a higher score, and still meet the rank requirements. (But again, I'm not 100% sure on this point, and I haven't completely ruled out for sure that it's not based on fixed, independent time and score thresholds.)
Absolutely agree re: Standard Missile Reload Time. 100% necessary.
Using the F/A-18 with it's LASM on any missions with a Naval presence made those missions a cakewalk.
The hold down-[Btn:Targeting] feature blew my mind.
Now to try to figure out Stealth...after spending all this MRP to get the F-35, I don't really any benefits.